Showing 3 open source projects for "mouse repeat"

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  • 1
    lottery

    lottery

    Annual Meeting Lottery Procedure

    lottery is a browser-based lottery drawing program designed for company annual meetings and event prize draws. It gives organizers a visual way to select winners from a participant pool. The workflow lets users choose a draw size, start the lottery animation, and stop it to generate the final results. It supports draw sizes such as 30, 10, 5, 2, or 1 winner at a time. After a participant wins, the app marks that person so they are not selected again in later rounds. It also includes an...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 0 This Week
    Last Update:
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  • 3

    TRepeatButton

    TRepeatButton - A TSpeedButton for Lazarus with a repeat property

    This is a component for Lazarus IDE and is a descendent of TSpeedButton with a repeat property. So, if you keep the mouse pressed on the button, it will repeat the code from the onClick event, until the mouse is released. There are two properties: StartInterval - the button starts to repeat the code after xx ms after the mouse was pressed. This is necessary, because if the button starts to repeat the code immediately, it will repeat the code a few times, even if you give only a MouseClick! ...
    Downloads: 1 This Week
    Last Update:
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