Showing 6 open source projects for "monster"

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  • 1
    Join Monster

    Join Monster

    A GraphQL to SQL query execution layer for query planning

    A GraphQL to SQL query execution layer for query planning and batch data fetching. Efficient query planning and data fetching for SQL. Use JOINs and/or batched requests to retrieve all your data. It takes a GraphQL query and your schema and automatically generates the SQL. Send that SQL to your database and get back all the data needed to resolve with only one or a few round-trips to the database. Since it works with the reference implementation, the API is all very familiar. Join Monster...
    Downloads: 0 This Week
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  • 2
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV...
    Downloads: 83 This Week
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  • 3
    Cache

    Cache

    Nothing but Cache

    Cache doesn't claim to be unique in this area, but it's not another monster library that gives you a god's power. It does nothing but caching, but it does it well. It offers a good public API with out-of-box implementations and great customization possibilities. Cache utilizes Codable in Swift 4 to perform serialization. The cache is built based on a Chain-of-responsibility pattern, in which there are many processing objects, each knows how to do 1 task and delegates to the next one, so can you...
    Downloads: 1 This Week
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  • 4
    Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
    Downloads: 0 This Week
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  • 5
    As of version 2.0 of De MonsterDebugger we are no longer using Sourceforge for distribution. Please go to http://www.deMonsterDebugger.com for the latest updates.
    Downloads: 0 This Week
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  • 6
    FlatCC FlatBuffers in C for C

    FlatCC FlatBuffers in C for C

    FlatBuffers Compiler and Library in C for C

    .... The JSON parser may change the interface for parsing union vectors in a future release which requires code generation to match library versions. This project builds flatcc, a compiler that generates FlatBuffers code for C given a FlatBuffer schema file. This introduction also creates a separate test project with the traditional monster example, here in a C version. The setup script builds flatcc using CMake, then creates a test project directory with the monster example.
    Downloads: 0 This Week
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