Showing 14 open source projects for "grand"

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  • 1
    Thrive

    Thrive

    The main repository for the development of the evolution game Thrive

    Thrive is a free, open-source game about the evolution of life. From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as...
    Downloads: 28 This Week
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  • 2
    Reachability

    Reachability

    ARC and GCD Compatible Reachability Class for iOS and MacOS

    Reachability is a lightweight Objective-C wrapper around Apple’s SCNetworkReachability that reports whether the network is reachable and via which interface (Wi-Fi or cellular). It exposes both notifications and blocks so you can react to connectivity changes without polling. Typical usage is to gate network requests, disable online-only UI, and show graceful messaging when connectivity drops. The implementation is careful about threading and runloop scheduling so events arrive reliably...
    Downloads: 0 This Week
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  • 3
    CocoaLumberjack

    CocoaLumberjack

    A flexible logging framework for Mac and iOS

    CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for macOS, iOS, tvOS and watchOS. First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages. Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. As of CocoaLumberjack 3.6.0,...
    Downloads: 1 This Week
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  • 4
    iOS Interview Questions

    iOS Interview Questions

    iOS interview questions

    This repository collects a broad, categorized list of interview questions (with expected answers) that are commonly asked in iOS or Swift engineering interviews. Topics range from language fundamentals (memory management, ARC, value vs. reference types), to UIKit/SwiftUI, concurrency, Grand Central Dispatch, background execution, networking, design patterns, system frameworks, and architecture decisions. Each question is usually backed by sample explanations or code snippets, helping candidates understand not just what to answer but why it matters and how to reason about tradeoffs. Because the repo is maintained, it evolves to reflect changes in the iOS ecosystem: for example, newer Swift concurrency, Combine, SwiftUI, structured concurrency, or recent platform APIs. ...
    Downloads: 0 This Week
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  • 5
    Manticore

    Manticore

    Symbolic execution tool

    Manticore helps us quickly take advantage of symbolic execution, taint analysis, and instrumentation to analyze binaries. Parts of Manticore underpinned our symbolic execution capabilities in the Cyber Grand Challenge. As an open-source tool, we hope that others can take advantage of these capabilities in their own projects. We prioritized simplicity and usability while building Manticore. We used minimal external dependencies and our API should look familiar to anyone with exploitation or reversing background. If you have never used such a tool before, give Manticore a try. ...
    Downloads: 2 This Week
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  • 6
    ReactiveCocoa

    ReactiveCocoa

    Cocoa framework and Obj-C dynamism bindings for ReactiveSwift

    Reactive extensions to Cocoa frameworks, built on top of ReactiveSwift. ReactiveSwift offers composable, declarative and flexible primitives that are built around the grand concept of streams of values over time. These primitives can be used to uniformly represent common Cocoa and generic programming patterns that are fundamentally an act of observation. ReactiveCocoa wraps various aspects of Cocoa frameworks with the declarative ReactiveSwift primitives. Interactive UI components expose Signals for control events and updates in the control value upon user interactions. ...
    Downloads: 0 This Week
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  • 7
    Hydra

    Hydra

    Lightweight full-featured Promises, Async & Await Library in Swift

    ...Its async and await helpers allow asynchronous tasks to be written in a more sequential style. Promises can be cancelled through invalidation tokens and executed on configurable Grand Central Dispatch queues. Operators include timeout, retry, recover, validate, map, zip, all, any, defer, pass, and always. Hydra supports Apple platforms and Linux and can be integrated through common Swift dependency-management systems.
    Downloads: 1 This Week
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  • 8
    CocoaAsyncSocket

    CocoaAsyncSocket

    Asynchronous socket networking library for Mac and iOS

    ...You can also include it into your project by adding the source files directly, but you should probably be using a dependency manager to keep up to date. GCDAsyncSocket is a TCP/IP socket networking library built atop Grand Central Dispatch. Automatically accept incoming connections over both IPv4 and IPv6 with a single instance of this class. No more worrying about multiple sockets. Secure your socket with ease using just a single method call. Available for both client and server sockets. It runs entirely within its own GCD dispatch_queue, and is completely thread-safe. ...
    Downloads: 1 This Week
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  • 9
    Sugar for iOS

    Sugar for iOS

    Something sweet that goes great with your Cocoa

    Sugar is a sweetener for your Cocoa implementations. Gain easy access to main bundle information. To easily exclude operations from when you as a developer runs the application in the simulator, not subscribing to push notification or running analytics operations etc. Observe the keyboard showing and hiding events, and handle it.
    Downloads: 0 This Week
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  • 10
    Async

    Async

    Syntactic sugar in Swift for asynchronous dispatches

    Async is a syntactic sugar in Swift for asynchronous dispatches in Grand Central Dispatch. Now more than syntactic sugar for asynchronous dispatches in Grand Central Dispatch (GCD) in Swift. Custom queues, dispatch block after delay, cancel blocks that aren't already dispatched. The way it work is by using the new notification API for GCD introduced in OS X 10.10 and iOS 8. Each chaining block is called when the previous queue has finished.
    Downloads: 1 This Week
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  • 11
    iOS Tech Frontier

    iOS Tech Frontier

    Tanslates high-quality iOS technology, open source libraries

    ...Instead of simple how-to recipes, the project collects detailed explanations, system internals analyses, and real-world insights into core subsystems like memory management (ARC), threading and Grand Central Dispatch, Objective-C/Swift runtime behavior, UIKit rendering pipelines, and effective use of concurrency. It also covers architectural and performance topics such as dynamic layout optimization, view lifecycle subtleties, Swift language pitfalls, and integration with low-level APIs such as Metal or CoreAnimation. By aggregating authoritative references, experiments, and code snippets, the guide helps developers reason through tradeoffs, debug subtle issues, and architect large-scale iOS systems.
    Downloads: 0 This Week
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  • 12
    GTA Idea Plugin
    IntelliJ plugin to facilitate the edition of the Grand Test Auto settings file. This file serves to configure, among other things, the suite of tests to be launched. GTA is a powerful open source Java test harness developed by Tim Lavers.
    Downloads: 0 This Week
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  • 13
    DARPA Urban Challenge, a C++ based platform for testing Path Planning Algorithms: An application of Game Theory and Neural Networks. Rubin, Raphael (2007)
    Downloads: 0 This Week
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  • 14
    A cross-platform C++ framework library designed to make it easier to write high-quality software.
    Downloads: 0 This Week
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