Showing 7 open source projects for "game controller"

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    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    ...Agones replaces usual bespoke or proprietary cluster management and game server scaling solutions with a Kubernetes cluster that includes the Agones custom Kubernetes Controller and matching Custom Resource Definitions for GameServers, Fleets and more. With Agones, Kubernetes gets native abilities to create, run, manage and scale dedicated game server processes within Kubernetes clusters using standard Kubernetes tooling and APIs.
    Downloads: 3 This Week
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  • 2
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 33 This Week
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  • 3
    Drogon

    Drogon

    Drogon: A C++14/17/20 based HTTP web application framework

    ...Based on the template, a simple reflection mechanism is implemented to completely decouple the main program framework, controllers, and views. Support cookies and built-in sessions. Support back-end rendering, the controller generates the data to the view to generate the Html page.
    Downloads: 7 This Week
    Last Update:
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  • 4

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and audio controller). ...
    Downloads: 0 This Week
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  • 5
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 6
    GUI for game development. Written on Python. Model-View-Controller interface. Powerfull skinning support. Now under active development.
    Downloads: 0 This Week
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  • 7
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
    Last Update:
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