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Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
This project has a set of simple objects and aspects (AspectJ) to make the code of tests with Selenium-RC (Java) easier to understand and debug. It separates all methods of Selenium in appropriate classes and adds new methods useful for testing.
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
BeanShield is a powerful Java library, that makes it easy to directly use your complex entity model in your UI (Web based and Client) without the need to copy or clone data to be able to rollback changes when a user clicks "Cancel".
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
CDZ JsForm Validator is a simple js script use to put ease in validating Forms.
Easy to use yet powerful, Easy to adapt in any HTML forms UI. No deep coding required.
An eclipse plugin for graphically designing MVC j2ee web project. Designed for Struts 2 (extensible to other frameworks). This can be seen as an eclipse plugin for struts2.
Jaylib (short for Java library) contains Eclipse plug-ins, Java libraries which include many helpers that are easy to add and use. For J2ME/MIDP 2.0, J2SE-projects or any project written in Java.
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CookXml is a powerful dynamic XML data binding tool for Java. It is designed to be easily extensible and yet simple to use, with advanced exception handling. CookSwing and CookSwt are tag libraries for CookXml to do XML->GUI (XUL) for Swing and SWT.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
The XPL editor is an RCP Eclipse application based on the eXtensible Presentation Language, an xml-based presentation language built on top of Visual Design Patterns. For more information about XPL, visit http://semantics.eng.it/xpl/index.html
The Tomographic Image Reconstruction Interface of the Universite de Sherbrooke (TIRIUS) is a Qt-based user-interface software for reconstructing 3D images from data generated by real apparatus or generated by the GATE Monte Carlo simulator.
The gara toolkit consists of two powerful packages to create Rich Internet Applications (RIA). The jsWT (JavaScript Widget Toolkit) package for the UI-widgets and the jsFace package to support the MVC design-pattern.
it is about a GUI (Graphical User Interface ) program based on Qt4 library ,that hides data on a picture using differents method depending on picture format (BMP,JPG,PNG,...) (this is called Steganography) the data can be on any file format
WebGalileo Faces are Java Web Components for RIAs supporting JSF, JSP, Facelets, JSR-168 portals, AJAX, drag-n-drop, Google Maps, dynamic charts. Eclipse design-time plug-in allows to build sophisticated Web 2.0 applications.
PyMaTi is a simple and easy to use GUI for numerical and scientific computing in Python. It surrounds well know packages NumPy and Matplotlib and provides possibility to immediately play with numerical python from intuitive user interface.
This will be an eclipse plugin to support the Eclipse ide versions 3.3+. If will include wizards for configuring projects to use Thinwire, and a WYSIWYG visual editor to the Thinwire RIA platform.
This project is designed to create an interface to go between the EvE-Online InGame Browser and PHPBB. Code is available directly via the SourceForge subversion system. Changes can be made by SVN patches.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.