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This project brings you an implementation of famous Mail,Ru IM protocol. With this library you can start to use all the power of MRIM Protocol within a few minutes!!! If you're interested, see for details!
Kaya: A statically typed, imperative cross-platform programming language with type inference, powerful data description capabilities and built-in abstractions and libraries for easy and robust web application development. http://kayalang.org/
This is module for basic computation with floating point numbers. Numbers can have very wide mantissa for good precision, for realize "arbitrary-precision arithmetic". Module was adapt for BCB and MSVC compilers. Russian comments.
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This library supports reading and writing Macintosh data and resource forks in AppleSingle, AppleDouble, Windows Appleshare Server, Helios, Xinet, MacLan and UShare formats.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more.
I've moved the project to http://www.eepp.com.ar .
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Two full-fledged object-oriented classes dealing with dates (class cDate) and spans of time (class cPeriod) written in C++.
The datecalc-cpp project is a sub-project of tbvs-hr (https://sourceforge.net/projects/tbvs-hr).
A free compiler for the algo language used to describe and implement algorithms in EPITA, a French software engineering school. See (FR) http://nathalie.bouquet.free.fr/epita/algo/langage/structure.php for a detailed grammar description.
Mangrovia is a tool for automatic complex multilayer topology generation in a compatible format with Network Simulator 2 (ns-2). Based on specs (in xml format), software creates an otcl script. Users can set Bandwidths, Distances, Linking Policies.
QSnippetsManager is a code snippets manager written in C++/Qt. It's intended to be a replacement for any IDE's built-in snippets manager, as QSM can work with any IDE in convenient work mode (see screenshots).
Javen library is a framework for developing C++ application simply, with similar API to Java library. Hawk search engine is a software platform that used to build Vertical Search Product more easily for the Moderate Company or End Users.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
MegaZeux (MZX) is a simple but powerful game creation system. It currently officially builds on Windows (9x, 2k, XP), Linux (multiplatform), and MacOS X. Versions prior to 2.80 are available only for MS-DOS.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
It's a simple screen clock except the fact that it's made in the form of eggs. The frying pan serves as a dial, fiber position on it shows hours, yolk position - minutes.
Complex list management with an extremely versatile interface. Built-in sorting (with abstract variants), finding, iteration, and element manipulation. Supports const-interface elements. Transparent 'virtual array storage' (VAS) for large element types
The VCF Builder is an advanced development tool for creating C++ applications, and supporting a wide number of plugins for enhancing it's functionality. While the VCF Builder is capable of creating generic C++ applications, it's forte is building GUI ap
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
Fragments is a highly sophisticated C++ library for composing classes from freely definable "fragments". Among other things it can be used to create container classes - just by selecting a set of "fragments" to combine.