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A set of bindings (for C, C++, Pascal and Object Pascal) for the GEM desktop environment on MS-DOS, Atari TOS and Linux (GEMIX) as well as an application framework for C++ and Object Pascal optimized for developing GEM desktop applications.
This project provides UI elements that are missing in Nimbus (Java / Swing). It initially started with the desire to have Nimbus window decorations on all platforms. I am hoping that this project can be used as a container for more "missing elements".
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QB (Quellcode Bahn) is a software that manage the operations on the source of the programs you develop, with a versioned repository. QB manage the deploy of your program, taking it from the repository and putting it wherever you want with test phase.
Eclipse plug-ins for editing, building, and debugging Action Script 3 code as an IDE. Based on the free Adobe Flex SDK 3, uses fcsh to do fast compilation and fdb to do debug. Provide syntax coloring, error/warning markers, code assistance, and more...
C++ physical unit library (miles, pounds, seconds, etc) that handles conversions and unit less transport of physical values. Useful for applications that measure physical units of measurement.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
An inversion of control mechanism for C++. cpp-resolver takes advantage of the strengths of C++ to check the resolution of dependencies at link time, while promoting proper separation of concerns.
quExec allows you to execute and control external OS processes from within a Java application server in a Java EE-compliant way. quExec comes with a light-weight, Spring-based container for native processes that is accessible via JMS.
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Java Soft-Real-Time Processor: A generic processing engine that can guarantee the timely completion, successful or not, of some processing task. Written to be easily applicable and extensible, with high efficiency and performance, and low overhead.
Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
A Java library for parsing files and building Abstract Syntax Tree based on context free (CF) grammar.
Easy to use and provides fast prototyping. With grammar provided the library provides the AST of input. Command line interface is provided.
Project that allows you to edit various files on a server through your web browser. Has syntax highlighting, and eventually will beable to debug php files through it's interface You can see a sample here: http://www.phpwebbug.org/TestClient/
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
GoPHP is a set of libraries for Codeigniter that simplifies development of administrative interfaces. It is tightly integrated with Codeigniter and ExtJS. You can make quality applications in a very short time.