Showing 216 open source projects for "strategy games source code"

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  • 1
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 21 This Week
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  • 2
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 2 This Week
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  • 3

    Frc Robot Simulator

    A library that allows programs for a NI CRIO to be run on a computer.

    A simulator that allows programs written in Java for a National Instruments CRIO to be run on a local computer by overloading the libraries provided by WPI. Some things we've fixed since 0.1a: Kinect no longer throws an exception upon instantiation, the Watchdog is usable, array elements can now be edited in the gui, and lots of under the hood reimplementation to replace native methods. DISCLAIMER: this is not like the diamond bullet studios simulation, this only simulates how the...
    Downloads: 0 This Week
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  • 4
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any...
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 6
    Automated UI Tester For ActionScript

    Automated UI Tester For ActionScript

    Functional Test Automation tool for pure AS 3.0 SWF and Flash Games

    Automated UI Tester for Adobe® ActionScript® is a pure ActionScript 3.0 SWF automation testing tool with the capability of recording user actions on an SWF file and playing them back with high fidelity. The API for this tool is provided with name “Genie” (Adobe internal code name for the tool). Some major features of this tool are • No instrumentation or application manipulation is required. • Automate pure ActionScript 3.0 SWF. • No source code access required. • No need to run inside any wrapper. • Works on web based apps and standalone SWF. • Performs native automation (no image dependency) thus making scripts reliable and lowering down maintenance cost...
    Downloads: 2 This Week
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  • 7
    Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
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    Downloads: 2 This Week
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  • 8
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 1 This Week
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  • 9

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 10
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 11

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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  • 12
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 13
    An IDE for developing mods for the game Sid Meiers' Civilization IV Beyond the Sword. Including a library for reading and editing Civilization data.
    Downloads: 0 This Week
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  • 14
    Battle Code/Engine made in PHP and intended for browser games. Version 1.0-beta released after some testing. The homepage now links to the simulator available in the files.
    Downloads: 0 This Week
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  • 15
    Patang is a framework for testing server-side code. Patang intends to simplify writing acceptance and unit integration tests for server-side code. It implements an in-container testing strategy, meaning that the tests are executed inside the container.
    Downloads: 0 This Week
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  • 16
    Open Game Studio
    The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
    Downloads: 0 This Week
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  • 17
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 1 This Week
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  • 18
    ENIGMA Development Environment
    ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
    Downloads: 5 This Week
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  • 19
    Z-Machine Preservation Project
    An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
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    Downloads: 3 This Week
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  • 20
    A dynamic interpreted language for scripting,games,apps,etc in under 500 lines of VB.NET code(using sharpdevelop,not vb). the current version makes it easy to create point and click style games. perfect for interactive business card cds and kiosks!
    Downloads: 0 This Week
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  • 21
    It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
    Downloads: 0 This Week
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  • 22
    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.
    Downloads: 0 This Week
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  • 23
    Turn-based strategy game for developers/technical experienced users, based on neural networks, algorithmic programming languages and other techniques.
    Downloads: 0 This Week
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  • 24
    A cross-platform BASIC language system to go with video games and RPGs. Comes with a Virtual Machine, so object code is multi-platform compatible
    Downloads: 0 This Week
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  • 25
    MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
    Downloads: 0 This Week
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