Showing 345 open source projects for "python game engine"

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  • 1
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 2
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout...
    Downloads: 1 This Week
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  • 3
    setupdocx

    setupdocx

    Multidocument automation by templates - for sphinx, mkdocs, epydoc ...

    The ‘setupdocx‘ provides a control layer for continuous documentation by the simplified creation, packaging, and installation of documentation. The provided commands are distributed as entry points and optional base classes for further customization into 'setup.py' - setuptools / distutils. Manages arbitrary document templates for the supported builder, supports multiple builds with arbitrary document layouts, designs, and patched contents. The current release supports the following...
    Downloads: 0 This Week
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  • 4
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 5

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 6 This Week
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  • 6

    The Quorum Programming Language

    The world's first evidence-oriented programming language

    Quorum is a programming language designed in empirical studies with humans to be intuitive and easy to use. It is a Java Virtual Machine language with full Integrated Development and Debugger support built into the Sodbeans project. Version 4.0 includes support for graphics, 3D sound support, and Lego robotics.
    Downloads: 2 This Week
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  • 7
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 6 This Week
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  • 8
    Superpowers

    Superpowers

    Extensible HTML5 app for real-time collaborative projects

    ...Because Superpowers Core is engine-agnostic, it can be extended with project types and plugins, making it adaptable for games, apps, websites, and other interactive experiences. The core supports live previews, real-time synchronization, and flexible project structures, which makes it appealing for both educational use and small-team game development.
    Downloads: 0 This Week
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  • 9
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    ...Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. The codebase is structured as a learning resource, guiding users through the process of building a basic game engine from scratch. It is particularly useful for those interested in retro game development or low-level graphics programming. Overall, tinyraycaster offers a concise and accessible introduction to real-time rendering techniques used in early 3D games.
    Downloads: 0 This Week
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  • 10
    Phaser UI Tools

    Phaser UI Tools

    UI Kit for the Phaser game engine

    phaser-ui-tools is a utility library for creating UI elements in Phaser 3 games. It provides prebuilt components like buttons, sliders, and panels, allowing developers to build interactive interfaces more quickly and with cleaner code.
    Downloads: 1 This Week
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  • 11
    Omniglot

    Omniglot

    Omniglot data set for one-shot learning

    ...The repository is intended as a benchmark dataset in few-shot / meta-learning research, not as a plug-and-play detection or classification engine. Pre-split “background” and “evaluation” alphabets for standard benchmarking.
    Downloads: 0 This Week
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  • 12

    Programmierkurs Python

    Programmierkurs Python mit Raspberry Pi und Minecraft

    Ein Programmierkurs für die Programmiersprache Python mit dem Raspberry Pi Computer und Minecraft. Im Kurs wird darauf hingearbeitet, Minecraft zu modifizieren.
    Downloads: 0 This Week
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  • 13
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
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  • 14
    Aptana Studio 3

    Aptana Studio 3

    The professional, open source development tool for the open web

    Build and test your web applications all in one environment with Aptana Studio 3, the industry’s leading web application IDE. A powerful web development engine, Aptana Studio enables you to build, edit, preview and debug with support for HTML5, CSS3, JavaScript, Python, PHP and Ruby on Rails.
    Downloads: 37 This Week
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  • 15

    Madara

    Middleware for distributed applications

    ...The KaRL engine also supports object-oriented C++, Java, and Python programming through Containers, classes that provide abstractions and references for variable location within the KaRL Knowledge Base. This project is currently in process of being ported from http://madara.googlecode.com.
    Downloads: 0 This Week
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  • 16
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 2 This Week
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  • 17
    QuickFIX
    QuickFIX is the worlds first Open Source C++ FIX (Financial Information eXchange) engine, helping financial institutions easily integrate with each other. The SVN repository is now locked. Latest code is hosted at github. https://github.com/quickfix/quickfix
    Downloads: 31 This Week
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  • 18

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 19
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    ...Since no public API available for now, a patch to use HASH-Server was applied. PokemonGoF is not part of HASH-Server dev team and has no connection with it. Based on Python for botting on any operating system - Windows, macOS and Linux. Multi-bot supported. Able to edit bot if certain level has reached. Allow custom hash service provider, if any. GPS Location configuration. Search & spin Pokestops / Gyms. Diverse options for humanlike behavior from movement to overall game play. Ability to add multiple coordinates to select between your favorite botting locations. ...
    Downloads: 3 This Week
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  • 20

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 21
    Jake

    Jake

    Jake it's programming language writed on java.

    Jake it's programming language writed on java. Syntax of Jake is mix of Java and Python. E.x.: -- IO library import "io" println("Hello, world!") More examples in release, download it's and open folder 'examples'. In Jake implemented: File-io; Http requesting(with post and get); Simple gui engine; Drawing canvas engine; Associate arrays; Basic math; Standart functions to work with strings; Jake it's OOP language without any OOP(yet), functional, imperative with half-strict data types.
    Downloads: 0 This Week
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  • 22
    RAPTOR Game Engine

    RAPTOR Game Engine

    Game engine allows you to create own MMORPG

    Game engine allows you to create own MMORPG
    Downloads: 0 This Week
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  • 23
    SW Test Automation Framework
    The Software Testing Automation Framework (STAF) is a framework designed to improve the level of reuse and automation in test cases and test environments. The goal of STAF is to provide a complete end-to-end automation solution for testers.
    Downloads: 51 This Week
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  • 24
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 44 This Week
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  • 25
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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