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Stop vibe-debugging.
Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ game code, Java, sql, form emails and even Python code.
You want to develop a javascript game or make your webpages dynamic. This project creates freely available javascript interfaces such as one to help you create board games, one that contains several animations for images, ... Programmers, enjoy!
Paste Board is a MacOS Application designed to aid in the insertion of commonly used text. Email signatures, common snippets of HTML and other programming languages. There is a demo video here: http://screencast.com/t/mINBZmRhvbp
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Ruby On Flash is a compiler written in Java that compiles Ruby sourcecode directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high sourcecode reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
LWC is a light weight calendar written in PHP using MySQL.
Easily installable.
Simplistic single click JavaScriopt empowered user interface.
Customizable php code for easy integration in a larger context.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your sourcecode.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer
'bigtwo' is an cross-platform object oriented game engine for the card game of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the card game.
GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
A wiki which is reprogrammable by its community. Allows the wiki community to collaboratively edit the wiki source code in a similar way to how they write the textual content. Project activity mode: coma ( http://bayleshanks.com/pamv1 )