Showing 135 open source projects for "3d engine"

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  • 1
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
    Downloads: 1 This Week
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  • 2
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
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  • 3
    Minimalist, portable, mobile biased, game engine.
    Downloads: 0 This Week
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  • 4
    Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
    Downloads: 0 This Week
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  • 5
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
    Downloads: 0 This Week
    Last Update:
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  • 6
    YGE is an easy to use, small game-engine, written in C++. Git Repository: http://github.com/yenware/YGE
    Downloads: 0 This Week
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  • 7
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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  • 8
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
    Downloads: 0 This Week
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  • 9
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
    Downloads: 0 This Week
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  • 10
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
    Downloads: 0 This Week
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