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The Java/RTR Project address the development of soft real-time code in Java, mainly using the RTR Model and the Java/RTR programming language. It uses the RTSJ specification as main API, and only works on plataforms that have support to it.
IdoLib is an object oriented C utility library designed to make the things Ido while programming in C easier while still retaining its efficiency and portability advantages.
Cover Your Asp, a Python coverage analysis tool. This coverage tool correctly traces multithreaded applications and uses deep understanding of Python syntax to provide intelligent reports.
A Python implementation of the 'edlin' line editor, primarily intended to be used within an interactive console.
The 0.1 release core code is at a pretty good working stage, so feel free to try it out.
A game developement library for the Gamepark32 handheld console.
The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
The Angliconian2 Programming language (interpreter and eventually compiler).
NOTE: CVS gets updated more than this and only when project is stable.
Go to the homepage for documentation.
Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
Proshee is a Prolog type-inference system written in Prolog but depending on the banshee project in C (banshee.sourceforge.net). At present it manages very simple type-inference, but it has some problems with lists that need to be overcome.
BT-Sim is a BlueTooth simulator on a HCI level. The project alows to develop and test BT applications without using real BT hardware. It works in particular with PalmSource's Palm OS Simulator.
Small, platform-independant code to perform functions, like GotoXY on consoles. Works with Windowsconsolewindows as well as TTY consoles. When using TTY consoles, it directly outputs TTY commands.
Debugging library for .NET (written in C#). Log as plain text, xml and treeviews into console, debug window, files and eventlog. Covers pretty much all debugging needs.
RUn (REBOL Unit) is a Unit Test Framework inspired from jUnit.
It provides a way to develop TestCases and submit developped code in REBOL to their verification.
UI::Dialog is a Object Oriented Perl wrapper for the various dialog applications. These dialog backends are currently supported: Zenity, XDialog, GDialog, KDialog, CDialog, and Whiptail.
This is a place where I can post small pieces of software I write.
If any of my projects get bigger and start getting other developers, I will create a spereate SF project.
Unfortunately, the vast majority of my work (including scripts that run my site
The OJB Console is an extensible struts web application featuring transparent browse, search, create, update and delete functionality for the objects configured within the Object Relational Bridge (OJB) persistence framework.
TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
The Winfessor Enhanced .NET Trace Library is written in VB.NET, supports class level configuration, and contains both console and Winforms trace receiver interfaces. To use it you simply put a Traceable attribute on your class and call a static method.