Showing 1102 open source projects for "graphics software"

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  • 1
    "Draft" provides a collaborative design environment to assist in prototyping projects - software or other - in a graphical manner. It's written in Java and provides an interactive, animated UI framework to create rich content. Emphasis is on ease of use.
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  • 2
    Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
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  • 3
    An Open Source lightweight java library(components) for user interface. It looks cool but has a small size. It isn't javabean, but we supply a tool called UIMaker to design the UI for applet or application. And it can be found in http://smartui.sourceforg
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  • 4
    Fully OO python PDF generation library.
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  • 5
    Dean S. Jones' Icon Collection - available at http://jfa.javalobby.org/projects/icons/index.html (link below).
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  • 6
    Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
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  • 7
    Yux, ... the CORBA / OpenGL project. Coming soon.
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  • 8
    An xsl post processor which generates swf files.
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  • 9
    The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
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  • 10
    W Windows System is a compact-sized and speedy windows system. It is currently used in Yopy, the Linux PDA. Hope with this project that it evolves into one of standard systems for handheld devices.
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  • 11
    Provide a client side Java framework for the development of complex forms and 2D-graphics based applications.
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  • 12
    PilrcEdit is a GPL'd Java based graphical editor for PilRC .rcp files,used for creating resources for PalmOS programming. It is multiplatform and will read and write any valid PilRC file.
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  • 13
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
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  • 14
    The Koala-graphics 100% java toolkit provides an Open Source high-level 2D graphic layer on top of AWT, 1.1 or better.
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  • 15
    Small Java Library for SVG (sjlsvg) is a simple library for draw svg vector image on Java platform. The library will be as small as possible (XML parser, SVG render, ...) for use as "small" applet or in Mobile platforms (PalmOs, PocketPC, ...)
    Downloads: 0 This Week
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  • 16
    A project dedicated to the upkeep of the documentation for the SDL API and its related libraries.
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  • 17
    This project houses Perl's Tcl and Tcl::Tk bridge modules that allow you to take advantage of Tcl/Tk in Perl. For the Tcl/Tk developer areas, please see either the main "tcl" project, the "tktoolkit" project for Tk.
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  • 18
    Chronogears is an interactive, sprite-based animation system written in 100% Java. Chronogears makes used of Graphics 2D technology. The ultimate goal of Chronogears is to allow non-programmer to create high performance, interactive, complex video games
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  • 19
    A System for Rendering Graphics with Java and C++
    Downloads: 1 This Week
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  • 20
    Java is great at networking & logic, but lousy at rendering. Flash is great at rendering, but is lousy at programming & networking. Together, Java (killer networking & logic)+Flash (killer rendering) = Killer Cross-Platform Apps in Browsers.
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  • 21
    A library which can be used to build a vector graphic application.
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  • 22
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
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  • 23

    LinuxFont

    Create and investigate PSF2 fonts

    This utility is created with the aim of accelerating development of Linux PSF2 (framebuffer) fonts. It does not work with X fonts. The program can "explode" existing PSF2 fonts, creating an human-readable graphical representation of each glyph which can then be re-compiled into a PSF2 font. The project supports the use of unicode tables at the end of fonts, but currently (Dec, 2012) not fully (sequences are not supported), but this should be simple to amend.
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  • 24
    A PHP-Wraper around the Ghostscript-command
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  • 25
    3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
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