Showing 108 open source projects for "java 3d renderer"

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  • 1
    Anim8orLoader is a Java 3D loader for 3D models or scenes saved in the Anim8or file format (.an8).
    Downloads: 0 This Week
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  • 2
    jsshagent is an open source project in Java language. It is a Robocup 3D Soccer Humanoid Simulation team.
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  • 3
    Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
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  • 4
    A tool for people interested in Special Relativity. Can introduce you to some basics, as the transformations and the 4-vectors. Examples, illustrations and some exercises will be included. With some time, effort, and space on the desk, you can master it.
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  • 5
    Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines.
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  • 6
    Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
    Downloads: 0 This Week
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  • 7
    Plethora is a NetBeans plugin that provides a designer and a code-generator for Looking Glass 3D (http://www.sun.com/software/looking_glass) applications. You can download a live CD for LG3D from: http://sourceforge.net/projects/lg3d-livecd
    Downloads: 0 This Week
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  • 8
    Powerful, professional implementation of Logo.
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  • 9
    If you want to make a game in Java, Base should be the first package you import.
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  • 10
    M3DEA (Mobile 3D Engine API) facilitates the development of 3D games for mobile devices, by using the Java language with support to the Mobile 3D Graphics API specification (M3G) and J2ME.
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  • 11
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 12
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 13
    Xkins is a framework that manages skins. Skins are used for a web application to look in a different way for each skin. A skin manages colors and images of the web page. Can use Velocity templates and Struts. JSF support with Renderer implementation.
    Downloads: 0 This Week
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  • 14
    VRS is an environment for presenting three dimensional (3D) world. All visualisations are made at client(s) side VRC (Virtual Reality Client - example client is under developement, SF site avaible, see also http://jvrc.info).
    Downloads: 0 This Week
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  • 15
    JBean3D project aims to develop JavaBeans components representing classes in Java3D.
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  • 16
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
    Downloads: 0 This Week
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  • 17
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
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  • 18
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
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  • 19
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 20
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
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  • 21
    JAdaptiveForms (JAF) is a flexible data form renderer that runs over Java/Swing. Based on XML specifications, JAdaptiveForms can build several kinds of user interfaces for data input.
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  • 22
    A component architecture enabling the creation of run-time extensible/upgradable, scalable, composable networked virtual environments.
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  • 23
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
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  • 24
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 2 This Week
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  • 25
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
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