A game developement library for the Gamepark32 handheld console.
The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
The Angliconian2 Programming language (interpreter and eventually compiler).
NOTE: CVS gets updated more than this and only when project is stable.
Go to the homepage for documentation.
Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
BT-Sim is a BlueTooth simulator on a HCI level. The project alows to develop and test BT applications without using real BT hardware. It works in particular with PalmSource's Palm OS Simulator.
Proshee is a Prolog type-inference system written in Prolog but depending on the banshee project in C (banshee.sourceforge.net). At present it manages very simple type-inference, but it has some problems with lists that need to be overcome.
Debugging library for .NET (written in C#). Log as plain text, xml and treeviews into console, debug window, files and eventlog. Covers pretty much all debugging needs.
RUn (REBOL Unit) is a Unit Test Framework inspired from jUnit.
It provides a way to develop TestCases and submit developped code in REBOL to their verification.
UI::Dialog is a Object Oriented Perl wrapper for the various dialog applications. These dialog backends are currently supported: Zenity, XDialog, GDialog, KDialog, CDialog, and Whiptail.
This is a place where I can post small pieces of software I write.
If any of my projects get bigger and start getting other developers, I will create a spereate SF project.
Unfortunately, the vast majority of my work (including scripts that run my site
The OJB Console is an extensible struts web application featuring transparent browse, search, create, update and delete functionality for the objects configured within the Object Relational Bridge (OJB) persistence framework.
TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
The Winfessor Enhanced .NET Trace Library is written in VB.NET, supports class level configuration, and contains both console and Winforms trace receiver interfaces. To use it you simply put a Traceable attribute on your class and call a static method.
An fast Message Systeme for Queue/Broadcast based communication which implements 1.1 Java Message Service Specification.Differnet APIs and Forntends: JMS, mMsg Client/Station, Console, Custom Tags, Servlet/Applet.Support communication like XML, TCP, HTTP
NeoBio is a Java class library of Computational Biology Algorithms. The current version consists mainly of pairwise sequence alignment algorithms such as the classical dynamic programming methods of Needleman-Wunsch and Smith-Waterman.
Lamp is a Unix-like environment that runs in a single process (via threads) on traditional Mac OS, including standard I/O, vfork/exec, a shell, perl, sockets, virtual fs with /dev and /proc, signals, and ptrace(). Runs on 68K/PPC, and on OS X as Carbon.
A PHP logging facility. Supports output to console, local file, syslog and e-mail. Supports message classes and syslog like thresholding. Requires PHP 4.x. Works in either a shell or web environment.
CvsShell is a console-based cvs frontend. It provides convenient access to the cvs commands through a shell-like user interface. CvsShell is written in Python.
This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.