Showing 929 open source projects for "linux games"

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  • 1
    libd20 aims to implement the d20 4e rules, in a way suitable for use in software projects -- due to licensing issues with the d20 rules, it will not include certain things, such as a reward system or leveling rules.
    Downloads: 0 This Week
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  • 2
    Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
    Downloads: 14 This Week
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  • 3
    Ninja Playland is a RPG built using Flash MX, MySQL, PHP4. The basic concept of the game will put the player in the role of a Ninja of different classes.
    Downloads: 0 This Week
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  • 4
    The Sony(R) Playstation(tm) 2 Development Group.
    Downloads: 0 This Week
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  • 5
    The Open Gaming System (OGS) is a platform for developing open gaming software. It defines an application programming interface (API) and provides a free software implementation of this interface.
    Downloads: 0 This Week
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  • 6
    Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
    Downloads: 0 This Week
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  • 7
    A library of standard routines useful to any NeverWinter Nights module maker. Routines will include: standard array handling for all types, associative arrays, string manipulation routines and much more.
    Downloads: 0 This Week
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  • 8
    Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
    Downloads: 0 This Week
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  • 9
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 10
    Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types.
    Downloads: 0 This Week
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  • 11
    This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
    Downloads: 0 This Week
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  • 12
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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  • 13
    Mortik is a framework allowing average people to create their own online RPG worlds and scenarios.
    Downloads: 0 This Week
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  • 14
    A NWScript add-on that provides users with the ability to dynamically link libraries for smaller modules, faster build times, and easier management of modifications of NWN scripts.
    Downloads: 0 This Week
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  • 15
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
    Downloads: 0 This Week
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  • 16
    GatewayMU* is the result of a combination of what several of my friends and myself desire of a MUCK/MUD/MUSH/MU* client, a fully customizable integrated development environment with MUF and MPI support by default, and many wizards.
    Downloads: 0 This Week
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  • 17
    An open platform with an elegant GUI for evolving creative images using genetic programming.
    Downloads: 0 This Week
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  • 18
    Q3Plugs.NET is a set of .NET Classes which allow you to query game servers and interact with the game itself. It’s not just another query tool. Use it in websites, xml webservices or Windows/Linux applications.
    Downloads: 0 This Week
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  • 19
    Java Emulation Framework (or JEF, for short) is a collection of java classes that provide a framework for creating emulators. Many common emulator related problems are solved in JEF such as CPU emulation, graphics decoding and rendering etc.
    Downloads: 0 This Week
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  • 20
    Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
    Downloads: 0 This Week
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  • 21
    PHP WAGE (Web-based Admin Game Environment) is a framework to take away the hassle of creating admin for online (web-based), turn based strategy. games. It gives you User Management and Game Management for your users... you just have to write the game!
    Downloads: 0 This Week
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  • 22
    EGRS is a PHP/MySQL script designed to allow Everquest Guild websites to display membership information. This roster system requires you have a 3rd party user management system. Vbulletin, phpBB, and generic cookie supported.
    Downloads: 0 This Week
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  • 23
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 24
    An easy-to-use, cross-platform library to write applications (bots, clients, etc.) for SubSpace (http://www.subspacehq.com)
    Downloads: 0 This Week
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  • 25
    A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
    Downloads: 0 This Week
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