Showing 931 open source projects for "games linux"

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  • 1
    LW GUI arose as a pure C++, pure X windows replacement for Allegro. It is a raster graphics library for X, with a powerful GUI. It is intended for use in games and utilities.
    Downloads: 0 This Week
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  • 2
    GeMMS (Gene's Mac Mud Server) is an out of the box text adventure world for the Mac. It is written with state of the art Java Cocoa APIs used in the latest Mac OS X programs. Our goal is to have you hosting a fantasy world via telnet in minutes.
    Downloads: 0 This Week
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  • 3
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 4
    This project aims to provide a integrated development interface for dynamic character (as in human, not letter) animation. The animation engine uses a simplified fast IK-solver for flexible animations which is also available to users.
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  • 5
    The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
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  • 6
    leJOSUnit is a port of the Java based JUnit framework for testing robotic programs with a very small footprint. leJOS is a Java based replacement firmware (OS) for the LEGO Mindstorms RCX brick that comes with Lego\'s Robotics Invention System.
    Downloads: 0 This Week
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  • 7
    The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.
    Downloads: 1 This Week
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  • 8
    <b>JAVA LOGGING API that targets:<br> - Simplicity (1 line to init & log, no external objects)<br> - Maintability (auto monthly & yearly archives)<br> - Performance (bckg min priority thread pool)<br> - Extensibility (simple design)<br> Try it!</b>
    Downloads: 0 This Week
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  • 9
    A Common Lisp starter kit for developing RoboCup clients.
    Downloads: 0 This Week
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  • 10
    NESide is an IDE specially made for coding in assembly language for the NES. Featuring syntax-coloring and integrated editors for palette and name tables. Also includes a plug-in system for extensibility.
    Downloads: 1 This Week
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  • 11
    'bigtwo' is an cross-platform object oriented game engine for the card game of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the card game.
    Downloads: 0 This Week
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  • 12
    CGI games: WSpace will become a multiplayer space strategy game. WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
    Downloads: 0 This Week
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  • 13
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 1 This Week
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  • 14
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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    Downloads: 0 This Week
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  • 15
    The purpose of this project is to provide accurate and detailed documentation covering the use, setup and support of the POL emulator - and it's scripting language (EScript) - in the form of self-contained HTML documentation.
    Downloads: 0 This Week
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  • 16
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 17
    A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
    Downloads: 0 This Week
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  • 18
    LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
    Downloads: 0 This Week
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  • 19
    Wolfpack is a modular Tcl script system for Eggdrop. It supports dynamic loading, unloading, and configuration of script &quot;modules&quot; via Eggdrop&#39;s partyline.
    Downloads: 1 This Week
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  • 20
    A Web Online RPG Game Libaray.
    Downloads: 0 This Week
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  • 21
    JobyX is an ICS (Internet Chess Server) robot framework that provides basic robot functionality, including commands, lists, variables, avariables, and (in the new JobyX 2) full-blown Java-like exception handling. Commands, etc, are provided by modules.
    Downloads: 0 This Week
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  • 22
    lpc-edit is an editor for creating and editing:<br> * rooms<br> * npc (soon)<br> * objects (soon)<br> for multi user dungeons<br> <br> software is currently provided in german but a multi-language-rewrite is in work
    Downloads: 0 This Week
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  • 23
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
    Downloads: 0 This Week
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  • 24
    Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
    Downloads: 0 This Week
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  • 25
    SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
    Downloads: 0 This Week
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