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Open source JavaScript renderer for Kartograph SVG maps
kartograph.js is an unmaintained open-source JavaScript library that renders interactive SVG maps in browsers, using jQuery and RaphaelJS. Originating from Kartograph.py, it supports map loading, stylable layers, choropleth maps, symbol overlays (e.g., bubbles), and allows chunked rendering for complex maps.
Formagic moved to GitHub. Please visit https://github.com/Weasle/Formagic/ to stay up to date.
Formagic is an easy to use, fast and highly extensible HTML form generator written in PHP5. Formagic provides a framework for validating and filtering user input with very little effort.
A C++ Implementation of the MIT OpenBlocks Java Code
Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
A graphical calendar using swing components . It can be created with current or custom selected date, depending on locale and time zone. As others swing components, it use a renderer that can be modified to change the way it is displayed.
Evver Games is an open source project that contains an AJAX web renderer and framework for creating card games; along with the card games Golf and No Peeking.
Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
Lithron is a CSS2 compatible PDF renderer for XML templates based on PDFlib written in PHP5. It's super-slim and comes with a lot of features, like image import and unicode support. Our CMS project can be found here: http://phundament.com
Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
Lobo is an extensible all-Java web browser and RIA platform. It supports HTML 4, Javascript (AJAX) and CSS 2 plus direct JavaFX and Java (Swing/AWT) rendering. Cobra is the web browser's renderer API; also a Javascript-aware HTML parser.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
PHP report engine. Main Features: Group data rows with totals; Cell styles & formats; Render to HTML & PDF; No external dependencies; Easy to extend with new column, renderer, cell formats...
...Skins are used for a web application to look in a different way for each skin. A skin manages colors and images of the web page. Can use Velocity templates and Struts. JSF support with Renderer implementation.
JAdaptiveForms (JAF) is a flexible data form renderer that runs over Java/Swing. Based on XML specifications, JAdaptiveForms can build several kinds of user interfaces for data input.
FlexiSense is a free GUI library, for the creation of user interfaces for games or other applications. The library is object orientated, written in C++, cross-platform and free renderer, provides transition and motion effects. Is support themes.