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An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
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Web gallery based on pre-generated metadata, typically according to directory structure, not database or an administration. Development moved to: http://github.com/martinkozak/fsgal.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
Flash Vector Drawing(aka faved) is a tool for flash developers to extract vector shapes from pictures. It uses native flash drawing(lineTo, curveTo, etc.) and allows to export the drawn picture into flash code(specially formatted or pure).
Template Builder, short for Template Builders United, For developers to put together great templates, graphics, etc. the group can use for projects. If you have something, throw it in the pot. Someone in the group can probably use it!
Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
Regular expressions editor for Python. It is intended for Python programmers that use regular expressions. It has syntax highlighting, brace matching, results coloring, text zooming, RE insertions and more.
SFMLML is an Objective Caml binding to the SFML library (http://sfml-dev.org). The SFML (simple and fast multimedia library) is a multimedia library. This binding allow you to use it in OCaml. This binding is now stable and complete.
A small command-line tool for converting AtariST images (.neo, .pi1, .pi2, .pi3) to gifs (using gd).
Please note that you may find the project "RECOIL" at SF, which supports far more formats.
GNUexp is a GNUstep/Cocoa framework and a collection of tools helping you to plan, develop, and administer applications associated with visual psychophysics, experimental psychology and statistical data analysis.
A fast JPEG2000 encoder running on CUDA-capable GPUs. Supports lossless and lossy encoding. Both commandline tool with GUI and CUDA/C++ library. Visit >> http://cuj2k.sourceforge.net << for further information.
IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and
cross-platform image processing library, that supports simple
editing and drawing, multiple pixel formats (pointers and float).
Designed for developers and researchers.
Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.