Open Source Mac Software Development Software - Page 25

Software Development Software for Mac

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  • 1

    LinuxFont

    Create and investigate PSF2 fonts

    This utility is created with the aim of accelerating development of Linux PSF2 (framebuffer) fonts. It does not work with X fonts. The program can "explode" existing PSF2 fonts, creating an human-readable graphical representation of each glyph which can then be re-compiled into a PSF2 font. The project supports the use of unicode tables at the end of fonts, but currently (Dec, 2012) not fully (sequences are not supported), but this should be simple to amend.
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    Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
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  • 3
    Live graphical user interface, coding in runtime with python.
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  • 4
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
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  • 5
    Get your database online quickly using configuration not code. Use this secure, scalable and proven enterprise technology to publish any relational data, any custom process on the internet. MySQL, Java, XML, XSL. xHTML GUI, beta voiceXML and WML/WAP.
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    The Media Authoring with Java API (MAJ API) is an implementation of the classes of the AAF object specification as a Java library, complementary to and interoperable with the existing C-based reference implementation.
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  • 7

    MCE-Plugins

    is moved to http://code.google.com/p/windows-mediacenter-plugins/

    Plugin Addin Baseroot for Developer from the MCE-Community.de
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  • 8
    A C-programming language wrapper for the libsndfile audio file handling library (by erikd). The wrapper provides simple one line audio file read and write methods.
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  • 9
    Free implementation of the standards published by the Multimedia and Hypermedia Experts Group (MHEG) of the ISO.
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  • 10
    MOF-VR
    MOF-VR is a virtual reality program developed for Microsoft Windows and HTC Vive that allows for hypothetical metal-organic frameworks (MOFs) to be constructed and tested in molecular dynamics simulations of guest molecules.
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  • 11
    MOSEC is a content-management system (CMS) intended for use as an engine of music-related sites (musicians, music education).
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  • 12
    Simple java bases command line tool that compile many mp3 files to one
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    MPGPatcher
    MPGPatcher is a command line tool to change video basics (resolution/size, framerate, aspect ratio, bitrate) in mpg-video files. Patches the video headers only, does no reencoding.
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  • 14
    Obsolete for most. Use the Ink2Text project instead - no Windows needed! A Linux/Unix library providing full cursive & printed handwriting recognition by connecting to a Windows XP Tablet back end. Need Service & client files.
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  • 15
    magic GUI platform is intend for embedded system, include mg-designer and mg-runtime platform. embedded application developer just design the GUI application, no coding, no toolkits. The magic GUI file can run on top of mg-runtime platform directly.
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  • 16
    Mangrove TDS Library

    Mangrove TDS Library

    A C++ Tool for the Fast Prototyping of Topological Data Structures

    The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API: - generic representation of any topological data structure, i.e., mangrove; - extensible through dynamic plugins at run-time; - agnostic wrt the representation in use; - any representation is supported without restrictions; - dimension-independent and multi-platform; - efficient representations of non-manifolds; - only one common API and no wrappers; - implicit representation of cells, not directly encoded, i.e., ghost references.
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  • 17
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
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    Matlab VideoUtils

    Matlab VideoUtils

    Matlab Toolbox for reading and writing videos.

    Matlab Toolbox to process video files, which consists on a set of classes for reading, writing, correcting light changes and generating gaussian pyramids in real time. This toolbox is designed for Windows x64, Max OS X x64 and Linux x64. Through to use of Ffmpeg, it can reproduce and create videos very fast and also do no require to load the entire video file in memory. In addition the C++ code is already compiled in order to simplify the toolbox installation. In order to stay tuned for updates, you can follow the Matlab VideoUtils on Twitter (@VideoUtils): https://twitter.com/#!/VideoUtils If anyone is interested in collaborate, please contact to me -> https://sourceforge.net/sendmessage.php?touser=3811831
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  • 19
    Mediabox displays flash, video, & html content in a modal dialogs on webpages. It utilizes the MooTools library & uses portions of Videobox, Slimbox, Slimbox EX, & Moviebox.
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  • 20
    Michel Max - WPF Color Picker

    Michel Max - WPF Color Picker

    Michel Max - WPF Color Picker

    The Michel Max - WPF Color Picker is a Control for color selection in WPF applications, with three layout options being "Spherical", "Rounded" or "Squered". Libary and Example available.
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  • 21
    A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
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  • 22
    Minerva
    Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
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  • 23
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
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  • 24
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
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  • 25
    ModuleFair is a generic, module-based framework upon which to quickly build anything from data analysis programs to game level editors. This project is no longer maintained.
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