Showing 39 open source projects for "android memory game code"

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  • 1
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 13 This Week
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  • 2
    GitLab CE Server For Local Intranets

    GitLab CE Server For Local Intranets

    The Free & Popular Community git Server in a Complete Virtual Machine

    This VM is created for 2 reasons: 1. Very little initial setup work required to make a GIT Server live, within minutes. 2. This system should keep running for Years, without requiring Updates / Breakages. If you are new to Virtual Machines, then please watch the Video below ( taken from my other project. just replace td with gi wherever mentioned ) After starting this VM, please login to its administration panel with: Website Address: https://gi.local/ ( Accept Any Warnings due to...
    Downloads: 0 This Week
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  • 3
    Matrix

    Matrix

    Plugin style, non-invasive APM system developed by WeChat

    Matrix is an APM (Application Performance Manage) used in Wechat to monitor, locate and analyse performance problems. It is a plugin style, non-invasive solution and is currently available on iOS, macOS and Android. The monitoring scope of the current tool includes: crash, lag, and out-of-memory, which includes the following two plugins, WCCrashBlockMonitorPlugin, which is based on KSCrash framework and features cutting-edge lag stack capture capabilities with crash capture, and...
    Downloads: 0 This Week
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  • 4
    Nerd

    Nerd

    Javascript's God Mode. No VM. No Bytecode

    Nerd, commonly referred to as “nerd,” is an experimental programming language and toolchain that aims to compile JavaScript-like code directly into native binaries without relying on traditional virtual machines, bytecode interpretation, or garbage collection. Its design philosophy centers on eliminating runtime overhead by translating high-level scripting constructs into efficient, low-level native code that can run directly on hardware. This approach enables significantly improved...
    Downloads: 2 This Week
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  • 5
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
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  • 6
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 0 This Week
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  • 7
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 8
    GetX

    GetX

    Open screens/snackbars/dialogs/bottomSheets without context

    GetX is an extra-light and powerful solution for Flutter. It combines high-performance state management, intelligent dependency injection, and route management quickly and practically. GetX has 3 basic principles. This means that these are the priority for all resources in the library: PRODUCTIVITY, PERFORMANCE AND ORGANIZATION. GetX is focused on performance and minimum consumption of resources. GetX does not use Streams or ChangeNotifier. GetX uses an easy and pleasant syntax. No matter...
    Downloads: 0 This Week
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  • 9
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. ...
    Downloads: 0 This Week
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  • 10

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 3 This Week
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  • 11

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 12
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
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  • 13
    ButterKnife

    ButterKnife

    Bind Android views and callbacks to fields and methods

    ...The generated bind/unbind lifecycle helps avoid memory leaks by clearing references when views are destroyed. Butter Knife made UI code more readable and maintainable for years, especially in large codebases with complex layouts and many event hooks. While newer Android APIs now offer official view binding alternatives, the project remains a landmark example of how code generation can simplify everyday Android development.
    Downloads: 1 This Week
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  • 14

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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