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The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
Face tracking system that allows the user to interact with the computer moving the head. It's possible to move a camera in a 3D scene and the mouse in the screen. Contains also an open source implementation of the condensation algorithm.
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V.R.C.C. (Video Remote Computer Camera) is a freeware and open source system that enables your smartphone to be used as a Webcam and lets you control the smartphone from the PC.
Database server abstraction layer for PHP. Interact with database server without writing single line of SQL. Makes easy and stable dynamic SQL generation. Now supports MySQL. Video Tutorial: http://www.youtube.com/watch?v=ZzYvgiS_p4o
Video tutorials for learning Java OOP programming with Eclipse.
Free video screencam tutorials for Eclipse and Java. Includes "Eclipse and Java for Total Beginners", "Using the Eclipse Workbench", "Introducing Persistence", and "Using the Debugger". Intended for beginning and intermediate users and programmer. You can view the Total Beginners tutorials on Youtube at https://www.youtube.com/playlist?list=PLv6UtFrA7VEu4PtzJaGHHSeZBi6mdJtwv.
You can read descriptions and download all of the tutorials at http://eclipsetutorial.sourceforge.net.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
XMLSP - XML Stream Parser is a small & simple XML parser for C++. It uses STL for lists and strings. This tiny XML parser source code is less than 20kb in size. It support custom entities and special characters. Now with optional DOM support.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Mediabox displays flash, video, & html content in a modal dialogs on webpages.
It utilizes the MooTools library & uses portions of Videobox, Slimbox, Slimbox EX, & Moviebox.
VideoBox displays your video content on webpages within an overlay (lightbox). It was inspired by Lightbox.v2 and uses portions of Slimbox code. It's written for the mootools library. swfobject is used to embed flash content.
Command line tool 'subs' and its perl backend Subtitles.pm provide means for simple re-timing, joining, splitting, and format conversion of the subtitle files. Supported subtitle formats are .srt, .sub, .smi, and .idx.
A high-performance, multi-stage, event-driven networking framework written entirely in Java using NIO. It is designed to abstract most (if not all) of the networking complexities so that beginner or expert, you can concentrate on what really counts... yo
Toolset for the TMPL (Template Matching Processor Language). Compiler and runtime for creating/ evaluating templates on XML data streams. Can be integrated easily in Java projects.
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
PHP based web platform for distributing media content. Video encoding implemented through FFmpeg. FTP and BitTorrent modules integrated for Admin to enable or disable.
The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.