Showing 357 open source projects for "java memory game"

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  • 1
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
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  • 2
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
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  • 3
    Sparta is a lightweight Java XML package that includes an XML parser, a DOM, and an XPath interpreter. The code-size is small, the parser is fast, the object memory size is small, and the DOM API is clean and simple.
    Downloads: 0 This Week
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  • 4
    This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
    Downloads: 0 This Week
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  • 5
    The welofunc project will develop a load and fuctional test tool for web applications with special focus on J2EE applications. Besides load and functional tests server monitoring will be included (CPU load, memory usage of the J2EE application server)
    Downloads: 0 This Week
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  • 6
    PerPojo combines Pojos (Plain old java objects) and persistence without the need of a database or something like this. It caches all objects in memory and save them to a file using serialization.
    Downloads: 0 This Week
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  • 7
    A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
    Downloads: 0 This Week
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  • 8
    A Web Online RPG Game Libaray.
    Downloads: 0 This Week
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  • 9
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 2 This Week
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  • 10
    The xmliter package provides an API for processing XML data that is easier to use than SAX or DOM, performs almost as well as SAX, and works with large documents that won't fit into memory using DOM.
    Downloads: 0 This Week
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  • 11
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
    Downloads: 0 This Week
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  • 12
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 13
    This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
    Downloads: 0 This Week
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  • 14
    The Tiny Grasshopper Cache Store provides a memory based, least recently used (LRU), thread-safe caching mechanism that can openly cache any Java Object. The cache store is easy to use and doesn't require any setup.
    Downloads: 0 This Week
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  • 15
    Lyophilizer helps developers create systems of JavaBeans without worrying about different persistent/transactional/secure back ends. It is evolving into JDO and currently supports JDBC, EJB and in-memory storage.
    Downloads: 0 This Week
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  • 16
    jsh is a pure java application launcher shell. It provides support for java webstart applicactions, user commands scripts, aliases. It runs all java applications (even .jnlp !) in the same JVM, thus saving memory. It will have an small GUI, automatic ap
    Downloads: 0 This Week
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  • 17
    A role playing game engine in Java along with necessary design tools to allow even beginner game designers to start into the world of game development and design. Based loosely on early Final Fantasy engines with enchancements.
    Downloads: 0 This Week
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  • 18
    The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
    Downloads: 0 This Week
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  • 19
    This package provides an acceptable middle ground between SAX and DOM techniques for parsing XML. It provides DOM events in a SAX-like manner. Thus, the application can handle elements without storing the entire DOM tree in memory.
    Downloads: 0 This Week
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  • 20
    Sente is a 3D Java Game for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
    Downloads: 0 This Week
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  • 21
    Poker Game for 5 Players or Computers (Artificial Intelligence) written in Java with TCP/IP Networking
    Downloads: 0 This Week
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  • 22
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  • 23
    Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
    Downloads: 0 This Week
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  • 24
    JOMS is an extremely lightweight, simple Java Enterprise Service Bus. While similar to MULE and MINA, it can be run in a small memory environment or in an embedded server environment. It can also be transparently networked or clustered.
    Downloads: 0 This Week
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  • 25
    PAGEB is an easy to use tool to create videogames. With PAGEB is not necessary to known any programming language, nor to master complex game development techniques, to create high quality games. All you need is a good game idea and time to develope it.
    Downloads: 0 This Week
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