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Pyzzle is a cross-platform gameengine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer gameengine that provides all major functions required. See http://p.sf.net/rangengine/wiki
Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque GameEngine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
A PHP application framework that allows the use of PHP code by a web developer without having to write any PHP code. The concept uses a custom tag mixed within HTML code and an interpreter engine to render the tags using predefined PHP objects.
ABANDONED: The version currently in development is NOT compatible with the latest release and CANNOT be used separately from Cheb's GameEngine (not available yet).
I am planning to release Chepersy 2 as a separate project someday, but it will not be compatible. I am truly sorry, but there were too many unstable hacks, I failed to reproduce their behavior.
The future version will support 64-bit Intel and ARM platforms, will support fpc 3.x and will be based on reference counting (TInterfacedObject)
A simple object database system for FreePascal. ...
XAGE, the eXtensible Adventure GameEngine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Lite weight loosely coupled framework to build php,mysql ,ajax and A grade css applications . The framework generates smart urls without the use of mod_rewrite.includes built in database layer,template engine, html helpers ,session and model classes.
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An open source gameengine written in C++. This gameengine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
RAD object oriented php framework for writing extendable and reusable code. This php framework includes statefull event-driven mvc engine, ORM, DB abstraction and class library for common tasks. Application is a set of classes assembled in an XML file.
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
Mix2ool is an integrated framework (PHP + JS) for developing websites while enabling the usage of HTML5 and some other useful UI components. It's advanced from mix framework but having a big change in the view engine.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
this project completely written in PHP implements a small and easy to use framework
This framework use :
1) PHPMailer for send e-mail
2) Adodb for Database connection
3) Xajax for ajax application
5) Smarty for template engine
6) Mootools
The style engine is a php class which generates css files. The selectors, attributes and properties will be defined in a file with css-like syntax. It is providing some features, you can't find in the nativ css like variables, browser specific definitio
Content Management System developed in PHP, using XSLT as templating engine. Can run on different SQL servers (MySql, SQLite, PostgreSQL, MSSQL soon Firebird) with ADODB or PEAR::DB as DBAL. UNIX/Linux like permissions system.
OS-Portable gameengine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ game code, Java, sql, form emails and even Python code.