Showing 13 open source projects for "system game"

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  • 1
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 158 This Week
    Last Update:
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  • 2
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
    Last Update:
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  • 3
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 0 This Week
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  • 4
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems.
    Downloads: 32 This Week
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  • 5

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 6
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 22 This Week
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  • 7
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
    Last Update:
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  • 8
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 9
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 0 This Week
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  • 10
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 11
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 12
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 13

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    ...While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
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