Showing 24 open source projects for "object"

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  • 1
    Lua

    Lua

    The Lua development repository, as seen by the Lua team

    Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. ...
    Downloads: 23 This Week
    Last Update:
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  • 2
    MoonScript

    MoonScript

    A language that compiles to Lua

    MoonScript is a dynamic scripting language that compiles into Lua. It gives you the power of one of the fastest scripting languages combined with a rich set of features. MoonScript can either be compiled into Lua and run at a later time, or it can be dynamically compiled and run using the moonloader. It’s as simple as requiring "moonscript" in order to have Lua understand how to load and run any MoonScript file. Because it compiles right into Lua code, it is completely compatible with...
    Downloads: 1 This Week
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  • 3
    gitsigns.nvim

    gitsigns.nvim

    Git integration for buffers

    ...Preview diffs of hunks (with word diff). Customizable (signs, highlights, mappings, etc). Status bar integration. Git blame a specific line using virtual text. Hunk text object. Automatically follow files moved in the index. Live intra-line word diff. Ability to display deleted/changed lines via virtual lines. Support for yadm. Support for detached working trees. If you are running a development version of Neovim (aka master), then breakage may occur if your build is behind latest. Gitsigns provides an on_attach callback which can be used to setup buffer mappings. ...
    Downloads: 0 This Week
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  • 4

    Empact Foundation Class Library

    Cross-platform C++ library for use as a default application framework.

    A mature cross-platform C++ library for use as a default application framework. Features include: * Threading & synchronization * Socket programming: SSL, NanoMsg & ZMQ * File I/O utilities: zlib, ini, yaml * Native Database access: MySQL, SQLite, BerkleyDB, Postgre, REDIS and ODBC * Built-in mini XML parser; optional EXPAT, LIBXML and MSXML support * Network protocol stack: HTTP, FTP, SMTP, POP3, SOAP, XMLRPC * Scripting languages: Perl, Python, JavaScript, VBScript, Java, Lua, TCL,...
    Downloads: 0 This Week
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  • 5
    30log

    30log

    30 lines library for object orientation in Lua

    30log, in extenso 30 Lines Of Goodness is a minified framework for object orientation in Lua. It provides named and unnamed classes, single inheritance, metamethods and basic support for mixins. In 30 lines.
    Downloads: 0 This Week
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  • 6
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 1 This Week
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  • 7
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 12 This Week
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  • 8

    LEE_FSM

    Finite State Machine; PHP; LUA;

    ...Moreover, it’s possible for the user to assign snippets of code to be executed every transition automaton, these snippets can be described in Lua or PHP programming language. To test that were conducted in the language, was developed a compiler that recognizes words and generates object code.
    Downloads: 0 This Week
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  • 9
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 0 This Week
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  • 10
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 0 This Week
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  • 11
    LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
    Downloads: 0 This Week
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  • 12
    Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
    Downloads: 0 This Week
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  • 13
    Objective Lua is a dialect of Lua extended with syntax borrowed from Objective C to add object orientation support.
    Downloads: 0 This Week
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  • 14
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 15
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 16
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 17
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 18
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 19
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 5 This Week
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  • 20
    A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
    Downloads: 0 This Week
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  • 21
    An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.
    Downloads: 0 This Week
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  • 22
    CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
    Downloads: 0 This Week
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  • 23

    Lua4Pas

    Lua wrapper and binding for Object-Pascal

    The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
    Downloads: 0 This Week
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  • 24
    Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
    Downloads: 0 This Week
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