Showing 6 open source projects for "mind-mapping"

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  • 1
    outline.nvim

    outline.nvim

    Code outline sidebar powered by LSP

    A sidebar with a tree-like outline of symbols from your code, powered by LSP.
    Downloads: 0 This Week
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  • 2
    nvim-cokeline

    nvim-cokeline

    A Neovim bufferline for people with addictive personalities

    ...Rather, it tries to provide a general framework allowing you to build your ideal bufferline, whatever that might look like. nvim-cokeline aims to be the most customizable bufferline plugin around. If you have an idea in mind of what your bufferline should look like, you should be able to make it look that way. If you can't, open an issue and we'll try to make it happen.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Luvit

    Luvit

    Lua + libUV + jIT = pure awesomesauce

    Luvit implements the same APIs as Node.js, but in Lua. This helps teams migrate without having to learn a new way of programming. Choose your async model; we don’t mind; we encourage experimentation. If you don’t like callbacks and event emitters, use coroutines and write blocking-style code without actually blocking your event loop. The various projects in the luvit ecosystem can be mixed and matched to build the ideal runtime for your application. The luvit CLI tool can be used as a scripting platform just like node. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    MicroCity is a framework for spatial analysis and simulation. It is lightweight, fast, portable, extendable and user friendly. Users can easily operate large GIS and Grid data and perform Spatial, Fractal, Network analysis and simulation.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 0 This Week
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  • 6
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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