Showing 13 open source projects for "high"

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  • 1
    nvim-ufo

    nvim-ufo

    Not UFO in the sky, but an ultra fold in Neovim

    The goal of nvim-ufo is to make Neovim's fold look modern and keep high performance. Not UFO in the sky, but an ultra fold in Neovim. Using a provider of ufo, must set a large value for foldlevel, this is the limitation of foldmethod=manual. A small value may close fold automatically if the fold ranges updated.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Lapis

    Lapis

    A web framework for Lua and OpenResty written in MoonScript

    ...Utilizing the power of Lua coroutines, you can write clean code that looks synchronous but can achieve high throughput by automatically running asynchronously without blocking. Networking operations like database queries and HTTP requests will automatically yield to allow for handling concurrent requests, all without all that callback spaghetti seen in other asynchronous platforms.
    Downloads: 0 This Week
    Last Update:
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  • 3
    SILE

    SILE

    The SILE Typesetter — Simon’s Improved Layout Engine

    SILE is a typesetting system; its job is to produce beautiful printed documents. Conceptually, SILE is similar to TeX—from which it borrows some concepts and even syntax and algorithms—but the similarities end there. Rather than being a derivative of the TeX family SILE is a new typesetting and layout engine written from the ground up using modern technologies and borrowing some ideas from graphical systems such as InDesign.
    Downloads: 0 This Week
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  • 4
    Turbo

    Turbo

    Turbo is a framework built for LuaJIT 2

    ...But the framework contains generic nuts and bolts such as; an I/O loop, IO Stream classes, and customizable TCP (with SSL) server classes giving it value for everyone doing any kind of high-performance network application.
    Downloads: 0 This Week
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  • 5
    Clue is an experimental C compiler that generates code for high-level dynamic languages such as Lua, Javascript, Perl5 and Common Lisp, as well as non-dynamic languages like C and Java. It supports the complete ANSI standard, including pointer arithmetic
    Downloads: 0 This Week
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  • 6
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
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  • 7
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 11 This Week
    Last Update:
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  • 8
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 4 This Week
    Last Update:
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  • 9
    Levana
    Levana is Lua-based cross-platform integrated scripting environment. It realizes high level multimedia application or video game creating with very short coding. Just for a fun and an ease!
    Downloads: 0 This Week
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  • 10
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 0 This Week
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  • 11
    Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
    Downloads: 0 This Week
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  • 12
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 13
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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