Showing 11 open source projects for "data structures c"

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  • 1
    myScite

    myScite

    The allRound pocket sized CodeEditor.

    .... -- Features -- - Full MinGW and GTK SDKs Autocomplete.(190+) - Do system scripting (bash, applescript, cmd, powershell, perl, j/vbscript, awk) - Examine all sorts of data files (sql, regedit, mib, xml, yaml, json, vcard ...) - Review difference and patch files - Create makefiles (gnu make / cmake) - Edit html, css and config files (with calltips) - Describe circuits in vhdl and spice. ... - And finally; read & write source code: - [ Syntax highlighted ] - go, vala, pike, swift, flash, ch, rust - [ Calltip assisted ] - c/cpp11, js&jQuery, python, php, ruby, lua, c#, java, perl --Others-- - Restructured config files with inline docs - Scriptable via lua Extension...
    Downloads: 1 This Week
    Last Update:
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  • 2
    MicroCity is a framework for spatial analysis and simulation. It is lightweight, fast, portable, extendable and user friendly. Users can easily operate large GIS and Grid data and perform Spatial, Fractal, Network analysis and simulation.
    Downloads: 2 This Week
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  • 3
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 47 This Week
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  • 4
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not planned). ...
    Downloads: 0 This Week
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  • 5
    pepper

    pepper

    Repository statistics and report tool

    pepper is a command-line tool for retrieving statistics and generating reports from source code repositories. It ships with several graphical and textual reports, and is easily extendable using the Lua scripting language.
    Downloads: 0 This Week
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  • 6
    The name stands for "General Purpose Abstraction Layer". GPAL is a set of C++ classes which are used to represent any kind of data and to manipulate them. Thanks to SWIG, it is usable in many programming languages.
    Downloads: 0 This Week
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  • 7
    LuaGnome
    Library to use the Gnome libraries from Lua, incl. GLib, GTK and others. Currently about 9000 functions and 1900 structures are supported, even though the tested part is rather small. The code is here in the GIT repository. NOTICE: This project is not maintained anymore. A better alternative is the GIR based lgi project, see this link: https://github.com/pavouk/lgi/
    Downloads: 0 This Week
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  • 8
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 9
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 10
    Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
    Downloads: 0 This Week
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  • 11
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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