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SkyFireGMH is an administration addon for the SkyFireEMU project. This addon is LUA/XML/Addon Native and all rights are hereby reserved by the creator (Alex Summers) until further notice beginning Dec 26th 2011
The name stands for "General Purpose Abstraction Layer". GPAL is a set of C++ classes which are used to represent any kind of data and to manipulate them. Thanks to SWIG, it is usable in many programming languages.
BuildGen is a a cross-platform build script generator. It reads some easy to write cofiguration files and creates things such as IDE projects, Makefiles and other forms of build information.
Prime Mover is a small and flexible build tool intended to be used instead of make. It is intended to be deployed with the projects that use it, and does not requires installation to use. It is modular and can be extended using the Lua scripting lang
Library to use the Gnome libraries from Lua, incl. GLib, GTK and others. Currently about 9000 functions and 1900 structures are supported, even though the tested part is rather small. The code is here in the GIT repository.
NOTICE: This project is not maintained anymore. A better alternative is the GIR based lgi project, see this link:
https://github.com/pavouk/lgi/
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
Improvement over standard SciTE with a bunch of lua scripts (with some external libraries) managed by customized SciteExtMan offering some IDE capabilities.
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irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge
Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 5.1.2.
Levana is Lua-based cross-platform integrated scripting environment. It realizes high level multimedia application or video game creating with very short coding. Just for a fun and an ease!
A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.