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Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
Alt-IDE is a Lua powered scriptable IDE. It provides the possibility to add support for any compiler! For the latest news and versions please visit the alt-ide website at www.alt-ide.net as updates on SF.net are sparse!
Libhufu is a library for generating of toolkit independent scriptable forms from xml description. The main package contains the main library in addition to a lua scripting interface and a gtk widget. Qufu is a qt widget.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
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CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
LuaEclipse is an IDE for the Lua language based on the Eclipse platform. It features syntax highlighting, content assistant, code running, integrated documentation and more...
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A generic C++ MUD server featuring a strategy-style hexagon map
Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
Along with an additional, related project of extreme interest:
https://github.com/nicrohobak/AnsiGL
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HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
While waiting of OllyDbg2 to come out I've decided to develop a new version of OllyScript. This time the plugin will be based on an existing technology, a scripting language called Lua.
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.