Showing 91 open source projects for "mingw gnu for linux"

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  • 1
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 0 This Week
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  • 2
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 3
    A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
    Downloads: 0 This Week
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  • 4
    An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.
    Downloads: 0 This Week
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  • 5
    Libhufu is a library for generating of toolkit independent scriptable forms from xml description. The main package contains the main library in addition to a lua scripting interface and a gtk widget. Qufu is a qt widget.
    Downloads: 1 This Week
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  • 6
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 3 This Week
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  • 7
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 2 This Week
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  • 8
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 9
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 10
    An OTserv project based on otserv, with custom codes.
    Downloads: 0 This Week
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  • 11
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
    Downloads: 0 This Week
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  • 12

    Lua4Pas

    Lua wrapper and binding for Object-Pascal

    The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
    Downloads: 0 This Week
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  • 13
    This project implements Virtual Machine/Virtualized Debugger.
    Downloads: 0 This Week
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  • 14
    Banking application for the digital tv. The T-Banking aims to increase the service tools of Banks through the digital tv. With security and comfort, this system permits its clients to do payments and habitation financing simulations using the digital tv.
    Downloads: 0 This Week
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  • 15
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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  • 16

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
    Downloads: 0 This Week
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