Showing 48 open source projects for "mp.3"

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  • 1
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 2
    Objective Lua is a dialect of Lua extended with syntax borrowed from Objective C to add object orientation support.
    Downloads: 0 This Week
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  • 3
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 4
    This is a key customizer that provides GUI key editor and flexible script. This project has moved to SourceForce.jp https://sourceforge.jp/projects/zenisynth/
    Downloads: 0 This Week
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  • 5
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 2 This Week
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  • 6
    infrastructure of lua application. include import/require module machanism, gdb-style debugger, OO machanism, exception hook, update in runtime, etc.
    Downloads: 0 This Week
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  • 7
    BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
    Downloads: 0 This Week
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  • 8
    This project is the porting of Lua5.1. It base on the porting for Lua5.0 which named LuaCE. It include an interpreter and a library projects file for EVC4.2.
    Downloads: 0 This Week
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  • 9
    Lightweight web frontend for GNATS bugtracking system written in haserl/lua.
    Downloads: 0 This Week
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  • 10
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 11
    Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
    Downloads: 0 This Week
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  • 12
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 1 This Week
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  • 13
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 2 This Week
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  • 14
    A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
    Downloads: 2 This Week
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  • 15
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 16
    Libhufu is a library for generating of toolkit independent scriptable forms from xml description. The main package contains the main library in addition to a lua scripting interface and a gtk widget. Qufu is a qt widget.
    Downloads: 0 This Week
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  • 17
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 18
    Lua and toLua porting for Symbian OS
    Downloads: 0 This Week
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  • 19
    This project aims to provide a simple framework where novice programmers can put together a GUI visually and bring it to life with Lua "event" functions, for example a button might contain Button1OnClicked() in its clicked event property
    Downloads: 0 This Week
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  • 20
    Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
    Downloads: 0 This Week
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  • 21
    lua_qt is a set of bindings to use the Qt toolkit (version 4) with the Lua scripting language.
    Downloads: 0 This Week
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  • 22
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
    Downloads: 0 This Week
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  • 23
    Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
    Downloads: 0 This Week
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