Showing 4 open source projects for "graphics library"

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  • 1

    sealisp

    Lisp interpreter for the PSP + UNIX-clones.

    This is a Lisp interpreter which will eventually be ANSI standard compliant. It currently compiles for UNIX-clones and the PSP, it has no external dependencies, with the garbage collector and numeric library and all other components being home made, from scratch. Working so far: * Automatic precise garbage collector. * Procedural macros. * Computer algebra library * A bunch of useful primitives. * A fairly small, but useful standard library. In the PSP build, the following additional features are available: * Some primitives for graphics on the PSP. --- The PSP has no decent hot-swappable coding language, and it can't multi-task. ...
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  • 2
    Berkeley Logo is an interpreter for the Logo programming language. It was originally written in C by Brian Harvey and his students. We are rewriting it to use the wxWidgets graphics library.
    Downloads: 0 This Week
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  • 3
    Common Lisp bindings to the SDL library, OpenGL, and more.
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  • 4
    cl-pcp is a collection of Common Lisp CFFI bindings for Pango, Cairo, and PixBuf from the GTK+ (Gimp Tool Kit) Project. This is meant as a lightweight, general solution for developing graphical/text based applications in Common Lisp.
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