Showing 12 open source projects for "rpg map maker"

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  • 1
    Gridarta is an open source (GPL) Map Editor for MMORPGs. Gridarta currently supports Angelion, Crossfire and Daimonin.
    Downloads: 0 This Week
    Last Update:
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  • 2

    Rpg.NET

    Performance enhancement API for RPG Maker XP, VX, VXA.

    Rpg.NET is an API built using the .NET Framework for both improving performance and enhancing the RPG Maker series (XP, VX, and VXA). Contained within are various functions and classes that extend the ability of RPG Maker in areas such as graphics, audio, and Windows API interop. Included is a Ruby script that is the wrapper around the library, so it can be used as any other script within your game.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Open RPG Maker
    Open RPG Maker is a free and open source clone of features from the RPG Maker series (i.e. rpgmaker200, rpgmaker2003, rpgmakerxp), as well as many other features. All of the data files are in XML format and are easily editable with any text editor.
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    Downloads: 58 This Week
    Last Update:
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  • 4
    MiniRGSS-Editor is a lightweight RGSS(Ruby Game Scripting System) syntax-highlighter for the RPG Maker XP/VX. It uses the Qt 4.3.0 framework.
    Downloads: 1 This Week
    Last Update:
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  • 5
    The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
    Downloads: 0 This Week
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  • 6
    An open RPG engine that can process scripts written by a non-programmer to create a fully-featured RPG.
    Downloads: 0 This Week
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  • 7
    Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
    Downloads: 0 This Week
    Last Update:
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  • 8
    TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library. The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
    Downloads: 8 This Week
    Last Update:
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  • 9
    A library of standard routines useful to any NeverWinter Nights module maker. Routines will include: standard array handling for all types, associative arrays, string manipulation routines and much more.
    Downloads: 0 This Week
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  • 10
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
    Downloads: 0 This Week
    Last Update:
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  • 12
    Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
    Downloads: 0 This Week
    Last Update:
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