Showing 8 open source projects for "nvidia cg toolkit"

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  • 1
    PocketSVG

    PocketSVG

    Easily convert your SVG files into CGPaths, CAShapeLayers, etc.

    A simple toolkit for displaying and manipulating SVGs on iOS and macOS in a performant manner. The goal of this project is not to be a fully compliant SVG parser/renderer. But rather to use SVG as a format for serializing CG/UIPaths, meaning it only supports SVG features that can be represented by CG/UIPaths. Thoroughly documented.
    Downloads: 0 This Week
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  • 2
    NVIDIA Container Toolkit

    NVIDIA Container Toolkit

    Build and run Docker containers leveraging NVIDIA GPUs

    The NVIDIA Container Toolkit allows users to build and run GPU accelerated Docker containers. The toolkit includes a container runtime library and utilities to automatically configure containers to leverage NVIDIA GPUs. Make sure you have installed the NVIDIA driver and Docker engine for your Linux distribution Note that you do not need to install the CUDA Toolkit on the host system, but the NVIDIA driver needs to be installed. ...
    Downloads: 2 This Week
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  • 3
    Thrust

    Thrust

    The C++ parallel algorithms library

    ...It builds on top of established parallel programming frameworks (such as CUDA, TBB, and OpenMP). It also provides a number of general-purpose facilities similar to those found in the C++ Standard Library. The NVIDIA C++ Standard Library is an open-source project; it is available on GitHub and included in the NVIDIA HPC SDK and CUDA Toolkit. If you have one of those SDKs installed, no additional installation or compiler flags are needed to use libcu++. Thrust is a header-only library; there is no need to build or install the project unless you want to run the Thrust unit tests.
    Downloads: 0 This Week
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  • 4
    SageMaker MXNet Inference Toolkit

    SageMaker MXNet Inference Toolkit

    Toolkit for allowing inference and serving with MXNet in SageMaker

    SageMaker MXNet Inference Toolkit is an open-source library for serving MXNet models on Amazon SageMaker. This library provides default pre-processing, predict and postprocessing for certain MXNet model types and utilizes the SageMaker Inference Toolkit for starting up the model server, which is responsible for handling inference requests. AWS Deep Learning Containers (DLCs) are a set of Docker images for training and serving models in TensorFlow, TensorFlow 2, PyTorch, and MXNet. ...
    Downloads: 0 This Week
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  • 5
    Fairseq

    Fairseq

    Facebook AI Research Sequence-to-Sequence Toolkit written in Python

    Fairseq(-py) is a sequence modeling toolkit that allows researchers and developers to train custom models for translation, summarization, language modeling and other text generation tasks. We provide reference implementations of various sequence modeling papers. Recent work by Microsoft and Google has shown that data parallel training can be made significantly more efficient by sharding the model parameters and optimizer state across data parallel workers. These ideas are encapsulated in the...
    Downloads: 0 This Week
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  • 6
    OpenCV CUDA Binaries

    OpenCV CUDA Binaries

    OpenCV Pre-built CUDA binaries

    This project is now hosted as the nuget packages : opencvcuda-release opencvcuda-debug 3 Builds now available as nuget packages : - https://www.nuget.org/packages/opencvdefault/ Package for the default Windows x64 build available on opencv.org - https://www.nuget.org/packages/opencvcontrib/ Package for Windows x64 Visual Studio 2015 for the contrib and vtk modules built with AVX, SSE & OpenGL support. - https://www.nuget.org/packages/opencvcuda-release/ -...
    Downloads: 2 This Week
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  • 7
    MXLib is a C++ wrapper around the Intel® Integrated Performance Primitives (IPP) library and NVidia NPP CUDA library. You can use either IPP code (or a subset of functions that do not require IPP) on the CPU side, or use NPP/CUDA on the GPU side, or use both together. The function syntax is similar to that found in MatLab and the library is designed to make it easy to port your code from MatLab to C++. The idea is to provide Scientists, Engineers, Researchers and other non full-time...
    Downloads: 1 This Week
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  • 8
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 4 This Week
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