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HLS.js is a JavaScript library that plays HLS in browsers
HLS.js is a JavaScript library that implements an HTTP Live Streaming client. It relies on HTML5 video and MediaSource Extensions for playback. It works by transmuxing MPEG-2 Transport Stream and AAC/MP3 streams into ISO BMFF (MP4) fragments. Transmuxing is performed asynchronously using a Web Worker when available in the browser. HLS.js also supports HLS + fmp4, as announced during WWDC2016. HLS.js works directly on top of a standard HTML<video> element. HLS.js is written in ECMAScript6 (*.js) and TypeScript (*.ts) (strongly typed superset of ES6), and transpiled in ECMAScript5 using Babel and the TypeScript compiler. ...
...Furthermore, we have provided a binary form suitable for inclusion in applications across a number of different operating systems and made this binary module available for download from the Internet. We will not pass on our MPEG-LA licensing costs for this module, and based on the current licensing environment, this will effectively make H.264 free for use on supported platforms. OpenH264 is a codec library which supports H.264 encoding and decoding. It is suitable for use in real-time applications such as WebRTC. Constrained Baseline Profile up to Level 5.2 (Max frame size is 36864 macro-blocks). ...
This is the fast and Free (LGPL license) real time MPEG Audio Layer 1, 2 and 3 decoding library and console player. It uses floating point or integer math, along with several special optimizations (3DNow, SSE, ARM, ...) to make it most efficient.
Note: I cancelled this project. I advise programmers to use upstream libdash instead. If someone wants to continue development of libdashS, I'll gladly hand the project over.
LibdashS (pronounced "libdashes") is a fork of the libdash library: https://github.com/bitmovin/libdash
Compared with the original libdash, libdashS adds TLS support, and a SWIG ( http://swig.org ) interface file that can be used to access libdashS functionality from programming languages other than C++.
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UPDATE March 14, 2018
Repository and tracking officially moved to github. https://github.com/opticks-org/opticks
Sourceforge mailing lists are still in use.
Opticks is an open source remote sensing application and development framework.
The records of Comag PVR2/100CI or Silvercrest SL80/2 100CI are MPEG TS files with special packets and additional informations at a file meta.dat. First purpose of this project is documentation for these files.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
Cell Broadband Engine Processor optimized libraries and software from Georgia Tech, for a number of libraries for FFT, MPEG, compression, and encryption. This project also includes patches to accelerate R on the Cell Broadband Engine processor.
...This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
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A library providing a full implementation of MPEG-2 transport streams (ISO/IEC 13818-1 aka ITU-T Rec. H.222). Can read, write and edit transport streams. Code is generated from a XML description of the bitstream syntax. This may be extended to other multimedia file formats in the future.