Showing 2 open source projects for "lua executor"

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    mlua

    mlua

    High level Lua 5.4/5.3/5.2/5.1 and Roblox Luau bindings to Rust

    mlua is binding to Lua programming language for Rust with a goal to provide safe (as far as it's possible), high-level, easy-to-use, practical, and flexible API. Started as rlua fork, mlua supports Lua 5.4, 5.3, 5.2, 5.1 (including LuaJIT) and Roblox Luau and allows to writing of native Lua modules in Rust as well as the use of Lua in a standalone mode. mlua tested on Windows/macOS/Linux including module mode in GitHub Actions on x86_64 platform and cross-compilation to aarch64 (other...
    Downloads: 13 This Week
    Last Update:
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  • 2
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
    Last Update:
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