Showing 8 open source projects for "grading"

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  • 1
    Otter-Grader

    Otter-Grader

    A Python and R autograding solution

    ...It is designed to work with classes at any scale by abstracting away the autograding internals in a way that is compatible with any instructor's assignment distribution and collection pipeline. Otter supports local grading through parallel Docker containers, grading using the autograder platforms of 3rd party learning management systems (LMSs), the deployment of an Otter-managed grading virtual machine, and a client package that allows students to run public checks on their own machines. Otter is designed to grade Python scripts and Jupyter Notebooks, and is compatible with a few different LMSs, including Canvas and Gradescope.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Generative AI Examples

    Generative AI Examples

    Generative AI Examples is a collection of GenAI examples

    ...Detailed framework of composable building blocks for state-of-the-art generative AI systems including LLMs, data stores, and prompt engines. Architectural blueprints of retrieval-augmented generative AI component stack structure and end-to-end workflows. A four-step assessment for grading generative AI systems around performance, features, trustworthiness and enterprise-grade readiness.
    Downloads: 0 This Week
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  • 3
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 4 This Week
    Last Update:
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  • 4
    XPL

    XPL

    Unity Post Processing Stack Library

    The XPL Library project is a collection of advanced post-processing effects designed for use in Unity projects. It provides a wide range of visual effects such as bloom, color grading, motion blur, and stylized filters, enabling developers to enhance the visual quality of their games. The library is built with performance in mind, ensuring that effects can be applied efficiently in real-time environments. It integrates seamlessly with Unity’s rendering pipeline, allowing developers to easily incorporate and customize effects. ...
    Downloads: 0 This Week
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  • 5
    PixelFlow

    PixelFlow

    A Processing/Java library for high performance GPU-Computing (GLSL)

    PixelFlow is a Processing library focused on advanced graphics and visual effects, offering an extensive suite of GPU-based tools for visual artists, researchers, and creative coders. It enables real-time simulation and rendering of complex effects such as fluid dynamics, reaction-diffusion systems, soft shadows, and more, all powered by GLSL shaders. Its modular structure allows for chaining and composing various visual effects easily, making it ideal for installations, performances, and...
    Downloads: 0 This Week
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  • 6
    Interdependent Java frameworks: AMath (abstract numbers support); AFuzzy (fuzzy numbers and methods); AMathSys (flexible solvers of linear and nonlinear algebraic and differential equations); ADSM (multi-criteria ranking and grading of alternatives).
    Downloads: 0 This Week
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  • 7
    ...The sandbox libraries are currently maintained by the OpenJudge Alliance (http://openjudge.net/) as a standalone, open-source project to facilitate various assignment grading solutions for IT/CS education. See project page at https://github.com/openjudge/sandbox for details.
    Downloads: 3 This Week
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  • 8
    Automated computer program grading solutions designed for trainings on computer languages, data structures and algorithms. See http://openjudge.net for details.
    Downloads: 0 This Week
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