Showing 7 open source projects for "boy"

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    Nunu

    Nunu

    A CLI tool for building Go applications

    Nunu is a CLI scaffolding tool for building Go applications; it aggregates and encapsulates popular Go ecosystem libraries to provide a modular, high‑performance, extensible foundation, complete with documentation and test support. Nunu is a scaffolding tool for building Go applications. Its name comes from a game character in League of Legends, a little boy riding on the shoulders of a Yeti. Just like Nunu, this project stands on the shoulders of giants, as it is built upon a combination of popular libraries from the Go ecosystem. This combination allows you to quickly build efficient and reliable applications. Nunu encapsulates popular libraries that Gophers are familiar with, allowing you to easily customize the application to meet specific requirements.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 3,733 This Week
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  • 3
    MaLiang

    MaLiang

    iOS painting and drawing library based on Metal

    MaLiang is a painting framework based on Metal. It supports drawing and handwriting with customized textures. The name of "MaLiang" comes from a boy who had a magical brush in a Chinese ancient fairy story. A Canvas is the basic component of MaLiang. You will paint all things on it. Canvas extends from MetalView, which extends from MTKView. MetalView handles all the logic with MetalKit and hides them from you. MaLiang supports the automatic adjustment of stroke size with painting force. 3D Touch is supported by default, and simulated force will be setup on devices that do not support this. forceSensitive is the property that force affects the stroke size. ...
    Downloads: 0 This Week
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  • 4

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 5
    (Note: this page is basically abandoned, but the compiler and library are still in development, see http://www.vr32.de/ for details.) gccVB is a GCC-based tool-chain targeting the custom NEC v810 variant used in Nintendo©'s Virtual Boy™ game syst
    Downloads: 0 This Week
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  • 6
    Mushroom GBALib is a simple C library for the Nintendo Game Boy Advance. It provides a thin layer over the GBA hardware to allow for maximum control and flexibility in development.
    Downloads: 0 This Week
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  • 7
    Boy is a program that reads in c++ header files and converts it to a man page. This generated man page will need to be altered a bit, but the program makes creating man pages much easier.
    Downloads: 0 This Week
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