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Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
Implement window system for SDL. The idea is to make SDL's GUI easier to make, and to keep design freedom (you give textures to make borders). Restarted from scratch in 2011 and will be moved to another site when 1st usable version come.
PerceptualDiff is an image comparison utility that compares two images using a perceptual metric. That is, it uses a computational model of the human visual system to determine if two images are visually different, so minor changes in pixels are ignored.
Offline Issue Tracker for multiple projects and users, targeted at very small developer groups and home-made projects. No separate web server needed just to track issues and log work.
Keep your bugs and project issues along with the source code !
The Chilon Library is a C++0x utility library. The most advanced parts are a command-line argument parser and a parser generator library based on parsing expression grammars with built in AST generation abilities.
Transform SWF is an easy to use library for reading and writing Flash and Flash Video files. 06/12/2010: This project is now hosted on GitHub: https://github.com/StuartMacKay/transform-cxx
pyxser stands for python xml serialization and is a python object to XML serializer that validates every XML deserialization against the pyxser 1.0 XML Schema. pyxser is written entirely in C as a python extension.
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
This is wxWidgets based graphic control. It allows you to build real-time plotted graphics. Several plotted values could be tracked at one time. Each one could be joined in group. 3 groups maximum supported. It supports scalability, resizing, color.
Library and command line utility to store binary data in FLAC application metadata blocks, specifically ISO data tracks. Using the data in these blocks it is possible to archive and recreate a bit accurate copy of Enhanced CD/CD Extra discs.
CLIG - Command Line Interface Generator Clig is a code generator for several programming languages that allows you easy creation of command line parsers. Including a GUI and Command Line tool.
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
This project aims to develop c++ dispatcher template libraries. mdt stands for Multi-thread Dispatcher Template library. ndt stands for Network Dispatcher Template library.
The embedded Single Timer Wheel (eSTW) is a timer wheel facility that can be used at task and interrupt level. The number of wheel spokes is user configured. The timer granularity is determined by the task signal or hardware interrupt source.
This is simply a set of classes used to deserialize Collada files(core, fx, phys, b-rep, and kinematics). Should be more useful than classes created by the xsd.exe tool.
The embedded Buffer Pool Manager (eBPM) supports the creation of pools of fixed buffer sizes. The user may allocate a buffer from the pool and queue to any other pool. A freed buffer is returned to its original pool.
A cross-platform C++ library written in platform-independent C++ which purpose is to provide the user with overrides and/or replacements for standard and/or custom I/O functions in order to support user-defined character sets.
Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.