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Moved to GITORIOUS: http://gitorious.org/tinythread
TinyThread++ is a minimalist, portable threading library for C++. It is modeled after the current C++0x standard (draft), implementing a subset thereof, and acts as a simple replacement library for compilers that lack support for C++0x.
SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
The Widget Set for Super-Light Applications is a minimalist GUI toolkit written in Pascal. Rendering backends include Xlib, SDL and DirectFB. Visit our trac wiki for more information and updates: http://sourceforge.net/apps/trac/wiseslap
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OSlash is a c++ framework for developing decentralized cloud computing services. It includes a programming environment and virtual machine for assembling networks of processing nodes coordinate their operations through message passing.
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A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.
A code template tool for VHDL development which outputs to the clipboard - this means it can be used with any tool. Written in Ada, using GTK. Runs on Windows XP and Linux with common source code
This is an Ada implementation of the Dancing Links X Algorithm as in Donald E. Knuth paper. AdaDLX is used to solve the Eight-Queens puzzle, Sudoku grids and Blocs in Box puzzle.
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
Saturn disk image is a tool for working with disk images (".iso" files). Saturn provides a graphical user interface, a dotNET component library, and a NAnt task, enabling software engineers to create disk images from build scripts.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
Lightweight, cross platform XML processing library for C++. Designed with efficiency and performance (in terms of both CPU and memory usage) as the top priority. Template based, supports multibyte as well as wide character encodings.
Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
Smart_Arguments is designed to simplify the use of command line arguments. The built in Ada facilities for command line argument processing are very basic. This package provide a higher level facility for dealing with command lines.