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Prebop Preprocessor. Ant task runnable in or outside Eclipse allows you to maintain multiple Java, XML, etc. source variants from a single source base, e.g., multiple project SKUs built on multiple Eclipse versions, without complexity of VCS branch/merge
A fast Object-Oriented cross-platform GUI library written in C++. Specifically meant for games & renderers, and for speed-critical applications in general.
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The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
Java Graphical Process Designer designs workflow/business process modelling (bpm) diagrams and exports (and imports) them, usually as XML, to workflow engines after model validation. It allows quick and easy integration of new workflow formats.
Eadj Theme dev provides a central hub system for Themes & Mods. Wich include new themes/MODs creating & changing existing themes/MODs to make them working with current Xoops v1.x/2.x ,Wordpress blog, and web design.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
Test Scenario Generator(TSG) is a graph editor, providing a software tester with GUI to model the behavior of software and generate test scenarios based on the model. TSG is managed by Software Evaluation and Test Lab at the University of WI-Milwaukee
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This small platform independent application (written in Java) is designed to encode your e-mail addresses, thus the
spam robots can not retrieve it from your page. Note that minimal HTML knowledge is needed to put the generated script into a html page.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your source code.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
An assembly of Motif widgets, which might be helpful for developers. Index/Register widget, Thumbwheel GrForm etc. Some are expanded from other Sources to gain flexibility. Counter)
PrivateICE is a kernel level debugger similar to SoftICE
on Windows. Planned is also a GUI interface for normal debugging in a multitasking environment, as opposed to SoftICE which always halts the entire machine when active.
A JBuilder OpenTool for providing seamless integration between JBuilder and ClearCase. This OpenTool is supported on all version of JBuilder 4, 5, 6, 7, 8, 9 and X.
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
The Leonardo Library: a cross-platform C programming toolkit supporting GUI + other typical OS resources + classical algorithms and data structures for solving a variety of computing problems.
IDUX is a simple install maker for Linux.
It aims to provide minimum overhead. It uses fltk which means ony X is needed.
The files are zipped and embedded into the wizard executable.
On top of that, the wizard compresses itself. (WIth UPX)
A viewer to view and analyze the old Java profiler's (java -prof MyApp) output.
With the help of this software it is easier to choose the methods to optimize, so you need not optimize all your methods.
Truv is an Open Source project with the aim to improve Linux as a real desktop os that is easy to use but also highly configurable.
A new Linux distribution - Truv Os.
A new Desktop Environment (based on SDL)
New Config Tools
See our hp for details.
A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.