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Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
This project is a step back in time to when people actually still did JDBC. It generates base classes with common functionality on all the tables in a database that a user will then extend to make their project specific implementation.
A project to bring elements of the std namespace from C++ to PHP 5.3. It will include common C++ includes (cstdlib,cmath,etc) as well as several classes derived from STL (containers, iterators, algorithms, etc).
pgame-engine is a framework that is proposed to manage the common elements of many videogames like maps, time, resources, unit, players, teams etc etc... this engine is configured with xml and python files
PTVM converts Object Pascal code into a given Virtual Machine language, and compiles it. Brings a common Virtual Machine Library for maximum support and compatibility. Some target platforms: Flash Player 8 and 9, J2ME with MIDP/CLDC, .NET.
A .Net 2.0 library that encapsulates from ADO.Net the functionality for connecting to the most common data servers like MySql, PostgreSql, MsSql (testing), ms Access(testing) and Oracle(soon).
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
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Neolapis provdies a similiar framework to the eclipse equinox server-side project but we go further by developing UI workbecnh frameworks for the web browser making it easier for vendors to develop webapp components on a common open-source platform.
ktdata is a C++ library for accessing tabular data, like from CSV files. Its goals are:
1. object design
2. portability (Linux and Windows support at least)
3. high performance
4. support for common data file formats, like CSV, ARFF (Weka), etc.
EasyStream is a Java library that ease the task to use streams.
EasyStream is a natural extension of Apache commons-io ( http://commons.apache.org/io/ ), providing advanced solutions to some common but not trivial problem. This library key points are performances, low memory footprint, reduced set of dependencies and simplicity of usage.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
This Class for PHP controls xHTML strict documents, creation, and validation
The idea is to made things easy and small, avoid errors or mistypes, helps with IDs / forms/ and tags.
The point is to focus on PHP and forget if we close a tag, forgot to set a special required attribute or if we wrote the header correctly, the class take care of that
Also made the creation of custom, normal used, and repetitive tasks easy
...The particle based inference can answer arbitrary questions given the provided evidence and can even cope with multimodal densities. The library supports the most common types of densities and conditional densities, like uniform or normal densities and facilitates user defined density functions.
To enable easy use the library is taking account of modern development techniques like policy based design and template programming.
All these properties make it applicaple for a wide range of applications.