Showing 11261 open source projects for "c-support.vim"

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  • 1

    TOTimer

    Time-Out-Timer for single threaded environement

    Serve timeouts by calling a service-function periodically and an independent time-source (toticker). If you need a timer and like to try this one, please write your experiences to me in brief! And may be suggestions, of course. 10ms tick time should be possible. May be less. DO NOT USE Version less 0.1.1 - it is definatly buggy! Easy to control timers via Handle, eg auto create&start a timer via totimer_setTimeout function. Optionally use Callback-Functions if timeout...
    Downloads: 1 This Week
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  • 2
    PBC

    PBC

    A protocol buffers library for C

    PBC is a Protocol Buffers library for C that works without code generation. It gives C developers a way to encode, decode, and work with Protocol Buffers messages dynamically. Because it avoids generated source files, it can be useful in environments where schemas need to be loaded or handled at runtime. The repository was archived by its owner in 2022, so it is now read-only and should be treated as a legacy project.
    Downloads: 0 This Week
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  • 3
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs. It supports rendering through OpenGL and handles audio and input using platform-specific...
    Downloads: 0 This Week
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  • 4
    .NET Boxed

    .NET Boxed

    .NET project templates with batteries included

    Project templates with batteries included provide the minimum amount of code required to get you going. The ASP.NET Core API project template uses dotnet new to enable you to turn features of the project template on or off. Response caching is allows the use of the [ResponseCache] attribute on your action methods. Cache settings (cache profiles) are stored in the configuration file and referred to by name. Use the HTTPS scheme and TLS security across the entire site, redirects HTTP to HTTPS,...
    Downloads: 0 This Week
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  • 5
    FileHelpers

    FileHelpers

    The FileHelpers are a free and easy to use .NET library to read/write

    FileHelpers is a free and easy-to-use .NET library to import or export data from fixed length or delimited records in files, strings or streams. You can strongly type your flat file (fixed or delimited) by simply describing a class that maps to each record and later read or write your file as a strongly typed .NET array. The library also has support to import or export data from different data storage types like Excel, Access, SqlServer, etc. In almost every project there is a need to read...
    Downloads: 0 This Week
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  • 6

    dec

    A decompiler system coded in C++

    Downloads: 0 This Week
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  • 7
    Imgbot

    Imgbot

    An Azure Function solution to crawl through all of your image files

    Don’t spend another second worrying about compressing your images. Install Imgbot into your GitHub projects, and focus on your application. Install Imgbot from the GitHub marketplace into your projects with the click of a button. Imgbot will send you your first pull request optimizing all of the images that it can find. Imgbot watches for new images in your repository and opens more pull requests. When you’re shipping code and hitting deadlines, it’s easy to forget about optimizing your...
    Downloads: 2 This Week
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  • 8
    Moved to https://codeberg.org/andybalaam/subs-scheme
    Downloads: 0 This Week
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  • 9
    DiDasm is a small and fast disassembler, useful for Windows kernel developers. Advantages: - highly portable, has minimal runtime requirements (C runtime); - core libraries do not require any external components; - includes instructions emulator (diana_processor); - has stream oriented design; Supported platforms: i386, amd64 Supported instructions: x586/amd64/FPU/MMX/SSE/SSE2
    Downloads: 1 This Week
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  • 10

    MELO

    Machine Executable Language Ontology (MELO)

    This project is intended to fill the gap between the semantic web and the mainstream of software engineering, especially to integrate the semantic web with programming languages, and find an ontological representation of programming languages, including abstract syntax code execution, and global interoperability in execution environments. The machine executable language is modelled in OWL 2 DL using OWL API in C++ developed in this project.
    Downloads: 0 This Week
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  • 11
    UIScrollView+InfiniteScroll

    UIScrollView+InfiniteScroll

    UIScrollView ∞ scroll category

    UIScrollView-InfiniteScroll is an Objective-C category for UIScrollView that enables infinite scrolling functionality in UITableView, UICollectionView, and UIScrollView. It automatically triggers an action when the user scrolls near the bottom of the scroll view, commonly used to load additional data on-demand.
    Downloads: 0 This Week
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  • 12
    libHX is a C library (with some C++ bindings available) that provides data structures and functions commonly needed, such as maps, deques, linked lists, string formatting and autoresizing, option and config file parsing, type checking casts and more.
    Downloads: 0 This Week
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  • 13
    Darknet

    Darknet

    Convolutional Neural Networks

    Darknet is an open source neural network framework written in C and CUDA, developed by Joseph Redmon. It is best known as the original implementation of the YOLO (You Only Look Once) real-time object detection system. Darknet is lightweight, fast, and easy to compile, making it suitable for research and production use. The repository provides pre-trained models, configuration files, and tools for training custom object detection models.
    Downloads: 10 This Week
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  • 14
    MessageThrottle

    MessageThrottle

    A lightweight Objective-C message throttle and debounce library

    MessageThrottle is a runtime Objective-C library that allows developers to throttle or debounce Objective-C messages (method calls). It helps optimize performance by limiting the frequency of method executions, useful in scenarios like UI updates or event handling.
    Downloads: 0 This Week
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  • 15
    EASYBuilderEASYDATACenter

    EASYBuilderEASYDATACenter

    NET4.5 Simple Application Builder + Reporting

    Cheap RESTFULL / WEBSocket multiplatform backend Server Cheap NET4.5 Simple Application Builder + Reporting
    Downloads: 0 This Week
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  • 16
    LibRan

    LibRan

    Random Variate generators for various distributions.

    ...Each of the random variate distributions rely on a number of internal attributes to customize the distribution. The library is written in an object oriented fashion (in C) such that each object's attributes and random number generator is separate from every other object. There are also generic routines for calling the various specialized routines for the given random variate distribution.
    Downloads: 0 This Week
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  • 17
    FileVerifier++
    FileVerifier++ is a Windows utility for calculating hashes using a number of algorithms including CRC32, MD5, SHA-1, SHA-256/224/384/512, WHIRLPOOL, and RIPEMD-128/160/256/320. Supported hash file formats include MD5SUM .MD5, SFV, BSD CKSUM, and others.
    Downloads: 19 This Week
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  • 18
    CityHash

    CityHash

    Automatically exported from Google code CityHash

    CityHash is a family of non-cryptographic hash functions optimized for extremely fast and high-quality hashing of strings on modern CPUs. Developed by Google, it is implemented in C++ and designed to efficiently handle both short and long inputs using techniques such as mixing operations and CPU-specific optimizations. CityHash offers multiple hash sizes—32-bit, 64-bit, 128-bit, and 256-bit variants—with the CRC-based versions leveraging hardware acceleration on CPUs that support SSE4.2 CRC32 instructions. The library emphasizes hashing performance and uniformity rather than cryptographic security, making it ideal for use in data structures like hash tables and distributed systems requiring rapid key lookups. ...
    Downloads: 1 This Week
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  • 19
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 829 This Week
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  • 20
    Clipper

    Clipper

    Polygon and line clipping and offsetting library (C++, C#, Delphi)

    This library is now obsolete and no longer being maintained. It has been superceded by my Clipper2 library - https://github.com/AngusJohnson/Clipper2.
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    Downloads: 7,025 This Week
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  • 21
    Lib Financial Mathematics GCC (C++) Adv

    Lib Financial Mathematics GCC (C++) Adv

    Library Advanced Financial Mathematics GCC (C++)

    Advanced financial library for C ++ language (GCC Compiler) with 65 functionalities for various actions. For more libraries, go to: https://sourceforge.net/u/augustomanzano/profile. To know my curriculum vitae, go to: http://lattes.cnpq.br/8184615061457853 . Augusto Manzano http://www.manzano.pro.br
    Downloads: 0 This Week
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  • 22
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 1 This Week
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  • 23
    JSON Parser

    JSON Parser

    JSON Parser written in C that outputs JSON into D-List list objects

    JSON parser is a highly efficient JSON data decoder written in C, that parses JSON data into a form that is very easy to use from within C code. You only need to include the json-parser.h file in your source code. If your project does not already incorporate D-List, you will also need to include dlist.h The JSON parser package also includes a JSON validator that does not parse or create resources, but allows the caller to validate JSON data from unknown sources, prior to any parsing attempts. ...
    Downloads: 1 This Week
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  • 24
    Python-CDDB (PyCDDB) is a module written in Python to access a CDDB-server and get information about discs like: artist, disc-title, track titles and more.
    Downloads: 0 This Week
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  • 25
    P/Invoke

    P/Invoke

    A library containing all P/Invoke code so you don't have to import it

    ...A collection of libraries intended to contain all P/Invoke method signatures for popular operating systems. Think of it as https://pinvoke.net, but proven to compile and work properly, and often with sample usage in the form of unit tests. A unique C# project wraps each native library. The C# project may multi-target in order to support many versions of .NET Framework, .NET Core and .NET Standard. Win32 APIs for all Windows versions are welcome. Special Windows Store targeted assemblies omit p/invoke signatures to banned APIs so your Store apps can depend on these libraries without getting rejected by the Store certification process. ...
    Downloads: 4 This Week
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