Showing 1586 open source projects for "game creation software"

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  • 1
    Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
    Downloads: 0 This Week
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  • 2
    RoboWeb is set of tools to automate the creation of test suites for any kind of web sites and web applications. RoboWeb uses a proxy recorder to capture user actions as she navigates a site, which later can be reproduced automatically. Site responses
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  • 3
    A project to create a compiler suite for the creation of NES binaries.
    Downloads: 0 This Week
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  • 4
    GGDB is a Perl module for decoding and encoding Nintendo Entertainment System Game Genie codes.
    Downloads: 0 This Week
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  • 5
    Do you use Allegro for programing your games? This addon will finally help you to make your game event oriented and simplify your GUI and make it look better. (you need C++) Actually it works fine!!. It's quite disorganized.
    Downloads: 0 This Week
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  • 6
    Sphere Suite is an IDE for the RPG Creation Engine Sphere, with an excellent interface and plenty of code helping tools. With a highly customizable interfaces and great coding utilities and a built-in script for Sphere Suite is the best choice for an IDE
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  • 7
    Poker Game for 5 Players or Computers (Artificial Intelligence) written in Java with TCP/IP Networking
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  • 8
    This CGI application is written in perl and provides a simple database for creating, printing, and storing story and task cards as used in the XP Planning Game. For further information see "Extreme Programming Explained" by Kent Beck.
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  • 9
    The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
    Downloads: 0 This Week
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  • 10
    KGB is a high-level game programming library written in C++ built on top of SDL. Currently under total redesign, as the initial version left us with some new and interesting ideas that required a rewrite.
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  • 11
    Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
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  • 12
    A class to edit datas in tables from a mysql database with QT toolkit very useful form creation/edition/controls widgets
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  • 13
    TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
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  • 14
    Xgame provides an API that includes drawing basic but efficient graphics based on standard X11 functionality, efficient double buffering, and collision logic. It comes with several example demos and small games. It has been tested with various Unices.
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  • 15
    This project was shut down some time ago. If you'd like to take the project name, just e-mail me.
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  • 16
    A IDE that allows the creation of platform games.
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  • 17
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  • 18
    NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
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  • 19
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
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  • 20

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
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  • 21
    Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
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  • 22
    This is a Visual Game Editor built to support editing of biowares award winning games. Starting with DA:O
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  • 23
    A collection of objects (in toolkit form) for the creation of economic/transport simulations. With this, you should be able to create a "sim" game similar to anything from Alpha Centauri to Zeus...
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  • 24
    YGE is an easy to use, small game-engine, written in C++. Git Repository: http://github.com/yenware/YGE
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  • 25
    RulesFramework

    RulesFramework

    Framework for creating and executing business rules

    The purpose of RulesFramework project is to create framework that will provide : * mechanism for business rules execution * mechanism for easy and type safe rules creation in code * intuitive rules editor GUI component * facility for easy creation of rules editor GUI in any technology Supported languages: C#
    Downloads: 0 This Week
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