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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
Aigebi Rbac a token driven role-based access control engine. It's pure java product. The core rbac engine is deployed as jar. It provides both java API and custom jsp tags. Admin portal is provided to manage rbac data and showcase how to use rbac engine
Zen3D is a 3D engine and editor for creating games
Zen3D is a full 3D engine and editor to create games.
It supports DX12/11/GL/Vulkan & Metal.
It has a bespoke scripting language called ZenScript.
It includes RTX support for Raytraced or Hybrid rendering.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
The Adventure System (or TAS for short) is a game engine, which handles rendering, sound, scripting, networking and a host of other features required to develop a game.
A Model to Model transformation engine that executes transformations in a live- and bi-directional manor.
Support for multiple languages, a 'QVT Core' (incl. OCL) compatible language, a java-like declarative syntax, etc.
RulesEngine is an easy, powerful and the most advanced rules engine available. It can be embedded in a java application and changes to rules can be made on the fly without compiling the applications.
An engine and meta-model for building role-playing games. Allows the developer to focus strictly on the model (or "world" of the game) and the interactive experience for the end-user.
JAva Compiled EXpressions - Very fast exression engine for Java, compiled into Java bytecode.
Features:
- Strong typing
- Comipilng into Java bytecode
- No reflection during evaluating expressions
- Better performance for prepared expressions
CasualSkin is a portable, high level game engine designed for creating 2D casual games. It is a C++ API and has features like resource management, widgets and a scene graph. It is designed to be flexible and easily extendible.
ChameleonSkin is a library interface designed to be used by game engines for portable 2D casual games. If you use ChameleonSkin for your game (engine), it will work on all platforms that have an implementation of ChameleonSkin.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
jECMAUnit is an ECMA (Javascript) unit testing framework that uses the underlying javascript engine and JUnit to perform the tests in java, allowing browser-less unit testing of javascript code
A pure java based prolog engine. This is a fork of the OpenSource Kernel Prolog from Paul Tarau (BinNet Corp.).
This project was abandoned in favor of GNU Prolog for Java: http://www.gnu.org/software/gnuprologjava/
Joy is Web Framework with PHP.
Netology Software Foundation
Feature List
--
Module (View, Layout)
Master Page
Controls
Themes
Template Engine
Logger
Tracer
Authentication
Authorization
MVC
CMS
Scheduler
Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.
Binconv is a Python script as a template-based binary file converter. It can help to convert binary files into any text-based files which can be represented by Mako template engine. The collection of template can make this tool adaptable to many project.
Generic engine to filter information.
We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.