Showing 254 open source projects for "castle game engine"

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  • 1

    Cheb's Persistency System

    A simple object database system for FreePascal.

    ABANDONED: The version currently in development is NOT compatible with the latest release and CANNOT be used separately from Cheb's Game Engine (not available yet). I am planning to release Chepersy 2 as a separate project someday, but it will not be compatible. I am truly sorry, but there were too many unstable hacks, I failed to reproduce their behavior. The future version will support 64-bit Intel and ARM platforms, will support fpc 3.x and will be based on reference counting (TInterfacedObject) A simple object database system for FreePascal. ...
    Downloads: 0 This Week
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  • 2
    XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
    Downloads: 0 This Week
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  • 3
    An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
    Downloads: 0 This Week
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  • 4
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
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  • 5
    A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
    Downloads: 0 This Week
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  • 6
    The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
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  • 7
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
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  • 8
    Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
    Downloads: 0 This Week
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  • 9
    A portable easy to use game engine written in C++.
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  • 10
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 11
    Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ game code, Java, sql, form emails and even Python code.
    Downloads: 0 This Week
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  • 12
    Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more. I've moved the project to http://www.eepp.com.ar .
    Downloads: 0 This Week
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  • 13
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
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  • 14
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 15
    Amarula is an open-source Ascii-art game engine written in c++
    Downloads: 0 This Week
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  • 16
    SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
    Downloads: 0 This Week
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  • 17
    The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
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  • 18
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
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  • 19
    Susi-Z is a platform-independent C++ game and media-art engine.
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  • 20
    Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
    Downloads: 0 This Week
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  • 21
    FE is a game engine that aims make game development process easier, provinding most of the things needed to build a game. It uses SDL as back end library
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  • 22
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 1 This Week
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  • 23
    A modular, cross-platform game engine written in C++ . The main goal is to provide a flexible system for easy prototyping.
    Downloads: 0 This Week
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  • 24
    OgreCollada serves as a wrapper for the FCollada library (listed on sourceforge as ColladaMaya) for the Ogre3D engine. OgreCollada is intended to improve the content creation pipeline for game developers or people using a similar work flow.
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  • 25
    Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
    Downloads: 0 This Week
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