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BenScript is a free interpreter for the BenScript language. It can be used as a standalone interpreter or as a library to add an interpreter engine to your software.
XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
BSFPerl is a Bean Scripting Framework (BSF) engine implementation that can be used to run Perl scripts from within Java, with no native code required. Java objects can be referenced transparently from Perl, and arbitrary Perl expressions are supported.
This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
VxDevelopSuit is a powerful develop suit which supports embed system development based on some normal embeded cpu, such as ARM,mips.
it will provied a powerful cpu emulation engine and is developed using
C++/Python and will run on windows/linux.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
JavaMatch is an engine that can search inside a runtime Java data structures, and look for objects that best match the criteria that you specify. The extensive query mechanism allows for highly customizable tuning of your match queries.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
Papyrus is an XML reporting engine for Linux. Papyrus enables you to generate reports from a variety of different SQL databases (postgresql,mysql,etc). Your reports can be generated as PDF, PostScript, XML, HTML, DVI, Latex or straight ANSI text.
The purpose of Element is to provide a powerful, high-level object-oriented 2D engine primarily intended for the development of games through the Python programming language.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
...WE HAVE MOVED!
This project is no longer supported. We have renamed our project and moved it to the Platonos Project. Please visit this site for the latest on the plugin engine and other projects.
DocTaur is a Web-based searchable directory of reference manuals. You can freely download, install, and administrate it on your local Linux intranet server. It is powered by the ht://Dig search engine and contains reference manuals for developers.
The OpenEmcee Microflow engine is a Java framework designed to encourage development of modular, reusable, and independent units of business logic. XML is used to define program flow. This framework drafts from the MC of the MVC pattern.