Showing 1586 open source projects for "game creation software"

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  • 1
    paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files. It consists of two files and is easy to use in your source code. It is written in pure C and makes only use of stdio.h, stdlib.h and string.h If you are a game developer
    Downloads: 3 This Week
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  • 2
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
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  • 3
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
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  • 4
    ZEngine is designed to provide a powerful yet easy to use 2D game API using OpenGL for fast 2D drawing and SDL for everything else, it is completely cross-platform and the class based design makes it easy to learn and use.
    Downloads: 2 This Week
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  • 5
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 0 This Week
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  • 6
    JDBase is one framework java for creation of graphic interface and manipulation of data. Using graphic API SWT/JFace or Swing to activate the development of systems client/server when the objective is the manipulation of data.
    Downloads: 0 This Week
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  • 7
    FOREGEJ(FOrmatting REfactoring and GEneration of Java code). A framework to simplify creation of new code and alteration of existing code. It also includes some features found in code formatting and checking tools as well.
    Downloads: 0 This Week
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  • 8
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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  • 9
    Perl bindings for the Allegro Low Level Game Routines library
    Downloads: 0 This Week
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  • 10
    The name of the project is M2V. M2V connects distincts Data Sources with User Interfaces for simple operations, like creation, visualisation and updating of objects without extra code.
    Downloads: 0 This Week
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  • 11
    A component architecture enabling the creation of run-time extensible/upgradable, scalable, composable networked virtual environments.
    Downloads: 0 This Week
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  • 12
    A set of tools and libraries aimed at easy, multi-platform game development for new and experienced developers.
    Downloads: 0 This Week
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  • 13
    The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.
    Downloads: 0 This Week
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  • 14
    This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
    Downloads: 0 This Week
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  • 15
    Struts Wizard allows a quick and easy creation of wizards for your web application powered by Struts. It allows to store/access every user input, and a direct access to any step of your wizard.
    Downloads: 0 This Week
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  • 16
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 17
    SDL4Freepascal is a set of FreePascal units binding to the SDL (Simple Directmedia Layer) game development API.
    Downloads: 0 This Week
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  • 18
    DBIx::Connect is a Perl module module which facilitates configuration and creation of Perl DBI , DBIx::AnyDBD , or Alzabo -style database connections via configuration files and/or command-line arguments.
    Downloads: 0 This Week
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  • 19
    The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
    Downloads: 0 This Week
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  • 20
    Logfile creation classes for QT framework
    Downloads: 0 This Week
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  • 21
    Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
    Downloads: 0 This Week
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  • 22
    javaoltp is a framework for simple creation of OLTP applications using Swing or HTML. Is provides high-level APIs to create forms, reports & menus, highly integrated with an SQL database. It includes: DAO, GUI Widgets, JSP/Swing Data Entry, Reports , etc
    Downloads: 0 This Week
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  • 23
    pluggable scripting engine written in C#, with plugins compiled at runtime from C# sources. Has some examples. This is meant for a game, but should make interesting reading for C# programmers...
    Downloads: 0 This Week
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  • 24
    Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
    Downloads: 1 This Week
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  • 25
    'bigtwo' is an cross-platform object oriented game engine for the card game of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the card game.
    Downloads: 0 This Week
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